Things to Know ___________________________________________________ • Watson mansion got broken :( • Use the thumbstick to move, nothing else works. • No walls or advanced enemy AI will be added because it is not compatible with the game. • Use the space key to do a deflecting move. (Only works on the Vampire, the Walker, and the Jester’s present. • Sometimes the background music on the main menu will not play after you hit the flag. To solve this, just click the flag multiple times until you hear it. Update Log Hallowed Out ___________________________________________________ • New main menu • New code system • Complete the Halloween event quest for 10 candies and a code. • New “Stuff” enemy, or is it a friend..? • Stuff’s Shop is here! • More sound effects • Background music on main menu. • Bug fixes • New Jester boss fight. • New Kangaroo and Werewolf enemy spawn after beating the Jester. • You can now buy an OG Watson Skin with a custom barrier and sound effect in Stuff’s shop for just 10 candies! Coming Soon! ___________________________________________________ • New Crow sprite • New enemies????
Enemy Dictionary ___________________________________________________ • Chasing Ghost - Deals 2 hearts of damage - 5 speed. Mediocre risk - The most basic enemy • Retreating Vampire - Deals 1 heart of damage - 7.5 speed. High risk - Teleports to the top-right corner after attacking or being blocked. • Hiding Crow - Deals 2 hearts of damage - ? speed. Low risk - Hides while it charges at you, however it cannot deal damage while it is hiding. • Creeping Walker - Deals 1 heart of damage - 6, 3.5 speed. High risk - Low visibility. When it attacks or gets attacked, becomes visible and slow. • The Yellow Jester - Does not do any contact damage. - 0 speed. Extreme risk. - There was once an odd fellow. He was always in yellow. If you meet him, he will greet you with a hello. One day he got a bad injury on his face. So he wore a mask to cover up the disgrace. • Boss Fight! Has special abilities listed below. - Normal Jester Spheres. Jester fires these at dangerous speeds. Deals 1 heart. - Homing Jester Sphere. Jester occasionally fires these. They lock onto you. Not a fun time. Deals 2 hearts. - The Present. Jester throws this at the end of his attack pattern. Parry it to deal damage to him. Here, have a present. Deals no contact damage. • Charging Kangaroo - Deals 2 hearts of damage. - ? speed. Medium to high risk. - Charges then glides back to the center after touching the edge of the map. Keep on walking! • Werewolf - Deals 3 hearts of damage. - ? speed. ? risk. - Occasionally yells “GET OUTT” and lunges towards Watson. Lots of information is unknown.