Changes: Baldi will start the chase sequence early if you grab 2 notebooks. End screen got a new design and functionality. When Baldi's slapping rate becomes too constant, the stage will darken. Notebooks have a variety of colors. The arrow sprite was given functionality again with a new sprite as I saw the sprite sitting unused in the project. The points variable is no longer random, but is decided by how long you took to grab the notebook. If you took more than 10 seconds to grab a notebook, you will lose score and a buzzing sound will play.
Thanks to HepatonicScale for making the original project.