Normal Gameplay: Controls: play using arrow keys (space to swing sword) h and j for HP or MP increase (using SP AKA stat points) (h for HP and j for MP) Spells: ForceField: Key: 1 Mana use: 1 Ability time: 0.5 Info: When a monster touches the force field it pushes them back 10 steps. BruteEffect: Key: 2 Mana use: 2 Ability time: 1 Info: Gives the player +2 strength and makes the sword blood red. Level Req: 2 Monster spawning: To spawn monster press: M Custom monster spawning: Z for custom 1, X for custom 2, and C for custom 3 MODDING: 1. Got to mod sprite and remix
v0.6 (Testing) -Updated spells (EXPERMENTAL) -Added spell collision with monsters -Fixed sword touch detection v0.6 (Preview) -Added spells (EXPERMENTAL) v0.4.BUGFIX(Testing) -bug fixes v0.4 (Testing) -Added Player faces -Added Spells sprite (EXPERIMENTAL + sprite only rn) -Updated MP (Increase using stat points) -Added custom monsters spawning -Added experimental toggles sprite v0.3 (Testing) -Reworked some stuff -Added Stat Point system (beta) -Added MP (display only rn) -Added Modding Sprite v0.2 (Testing) -Added Levels (will get stat point system soon) -Kill Count v0.1 (Testing) -Added HP and Regen system -Added Quests (EXPERIMENTAL) -Added monster spawning