Clicking the backdrop, space, or the jump button makes you jump Use candy for potions GOAL MODE: Get 999 candy stolen SCORE MODE: No potions, try to get the high score. ENDLESS MODE: Go forever. SINE MODE: Buildings move up and down (ENDLESS) ??? MODE: ??? Keyboard Controls: Space or Up Arrow - Jump Left Arrow - Candy Worth Increase Shortcut Right Arrow - Health Increase Shortcut Down Arrow - Pause
Patch Notes: V1.0 Release V1.1 Uses Hitboxes Now V1.2 added a goal and music V2.0: Fixed potion text to appear less glitchy Made improvements to the design Pretty much a complete overhaul V2.1: Changed pipes into buildings Changed text for winning Removed "Makey Makey" V3.0: Changed the game to play a little more like Flappy Bird. You can now jump by tapping the screen Gravity exists now V3.1: Pause button added V3.2: Secondary Jump Button added V3.3: Fixed getting candy while paused V3.4: Modes added: GOAL, SCORE, ENDLESS V3.5: Keyboard controls Auto candy upgrade button V3.6: Added SINE MODE V3.7: Fixed candy always acting as if it were on SINE MODE V3.8: Added some flair to Witch. Fixed ability to jump while paused V3.9: Optimized AUTO function. V3.10: Added red sprite when taking damage Added candy being thrown effect when taking damage Altered health potion design V3.11: Fixed an issue where candy could be positioned wrong Added difficulty options V3.12: Moved Witch off-center V3.13: Added a more proper death than just "Stop All" V3.14: Modified some UI elements. Added ??? MODE (Warning: Incomplete) Added spikes to Master & Challenge difficulties + ??? Mode V3.15: Adjusted speed increases for difficulty on the ???' mode. Made spikes not appear on the ??? mode when playing on easy. Fixed audio issues within ??? mode Added fail screens for regular modes + ??? mode (File Size: 4.9 MB) V3.16: Optimized Audio + Backgrounds. Removed unused audio. Fixed the issue where candy would show on the left side of the screen for 0.01 seconds. Optimized hitbox code. (File Size: 2.3MB) V3.17: Fixed issues with candy position and death event not being correctly triggered. V3.17.1: Fixed the win event being triggered repeatedly, causing a black screen on victory. V3.17.2: Fixed the death event not triggering until hitting a building V3.18: Fixed an immersion issue in ??? mode. Changed candy loss effect to match the amount of candy lost in EXPERT, MASTER, and CHALLENGE modes. (maxes at 150) Added some sound effects