move the hero with WASD fire and aim with mouse touching zombies will make you lose health if you run out of health, game over. high score switched to waves lasted and total kills during game ammo system *new* added a shotgun and assault rifle you now have a pistol as a starting weapon zombies now require more shots to kill ammo works now pistol is only semi-auto shotgun makes multiple bullets and insta-kills (duh) assault rifle is full auto and can pierce zombies for multi-kills auto-regen now works added crosshairs for all weapons added waves and difficulty increases per wave Rifle added, pierces zombies and insta-kills them. Armour added, gives more health. Reloading re-introduced and fully functioning Quality of life changes such as hit detection and some sprites
thanks to 18213 for code to fire, Soundbible for gun sound effects, wrestling9 for reload code (sadly removed but experience learned is helpful), and Soundjay for failure sound effects.