w-jump a-left s/q-dodge d-right space-attack e-heal
even more code and still more glitchy than a Bethesda game fixes form 2D player mkI (as seen in: https://scratch.mit.edu/projects/1066214577/ ) -jump momentum is more realistic -a bunch of other things about momentum -simplified the walk script -and there's a game bomb -it can backstep now current glitches to be fixed -sometimes after a jump the player is stuck for a short time -falls off the map if it goes to the side -can't change direction on double jump -any variation in the floor level makes it crash out