The problem: The code inside just sorts the layering of each clone by reverse X position. (thank griffpatch) I’ve figured out a code that creates a list of the target Xs for each clone. Now, I’m trying to create code that places each clone to its individual “target X”, which is currently my issue. I really can’t figure this one out :( the whole point of this project is to try to recreate the cards, sorting, and “juice”/game feel of Balatro, to the best of my abilities (and to the best of scratch)
Currently, each clone goes to a random position, and then sets it’s X. this just shows how it overlaps on that one x axis. the Y axis is fine