RESHARED - Original release date: 5/15/24 Please feedback this game if there are any impossible parts (not for beginners) in one of these levels. Also I want this game to have custom levels but it won't work and I don't know how to code so feedback too also. This is a story mode of Demon Appel. Save your speedrun/world records: https://scratch.mit.edu/discuss/topic/782907/?page=1#post-8168824 Updates: 5/15/24 v1.0: Released this project. 5/16/24 v1.1: Fixed some bugs and missing stuff. 5/16/24 v1.2: Fixed a bug in high scores. Thanks to @lifeispain2. 8/28/24 v1.2.1: Added difficulty. Thanks to @jlp-141304. 8/29/24 v1.2.2: Changed some art. 9/10/24 v1.2.3: I changed some stuff, and sadly, the load code won't work, so I removed it. (Not the editor load code, and if you type the code in the editor, it doesn't work, but if you hit the green flag, then somehow it loads your code in the editor, and I don't know why.) 9/13/24 v1.2.4: I changed some stuff. 9/16/24 v1.2.5: I removed the names of the levels because they are bad, and I wouldn't say I like them. 9/27/24 v1.3: I changed level 6 and made it easier and a little more challenging. 9/2724 v1.3.1: Add some new descriptions in level 6. 10/2/24 v1.3.2: Changed some stuff/parts in level 6. 10/2/24 v1.4: Changed levels 1 and 2, difficulty, and description. 10/2/24 v1.4.1: Improved the level 1 and 2 photos. 10/2/24 v1.5: Changed level 3 and added a new photo and description. 10/3/24 v1.6: Changed level 4 and added a new photo and description. 10/3/24 v1.6.1: Changed some parts in levels 1 and 2. 10/3/24 v1.7: Changed level 5 and added new images and descriptions. 10/3/24 v1.8 Changed levels 7 and 8 and added new photos and descriptions. 10/3/24 v1.9: Changed levels 9 and 10 and added new photos and descriptions. 10/3/24 v1.9.1: Debuffed level 10 and changed photo. 10/3/24 v2.0: Changed level 11, removed all descriptions, and finished changing all levels. 10/4/24 v2.1: Load button is back!!! (still, the same and level codes don't work except the replay codes.) 10/4/24 v2.1.1: Added the World Records (I made a new post/forum) 10/11/24 v2.2: Changed the color on level 4 and added a new photo. 10/11/24 v2.3: Changed the color on level 6 and added a new photo. 10/11/24 v2.4: Changed the color on level 7 and added a new photo. 10/11/24 v2.5: Changed the color on level 8 and added a new photo. 10/11/24 v2.6: Changed the color on level 9 and added a new photo. 10/11/24 v2.7: Changed the color on level 10 and added a new photo. 10/11/24 v2.8: Changed some parts on levels 4, 6, 7, 8, 9, and 10. 10/14/24 v2.9: Removed the colors in levels 4, 6, 7, 8, 9, and 10 and changed photos. 10/14/21 v2.9.1: Changed level 6 difficulty to 7 explosion. 10/15/24 v2.9.2: Changed some parts on level 3. 10/15/24 v2.9.3: Changed some parts on level 2 and added a new photo. 10/15/24 v2.9.4: Changed some parts on level 11. 10/17/24 v3.0 Beta Testing 1: Big changes in the art. 10/17/24 v3.0 Beta Testing 2: Added more art. 10/17/24 v3.0 Beta Testing 3: Added finishing touches ,and I almost completed redecorating the buttons, bosses, menu, etc, and I'm almost done completing the project. 10/18/24 v3.0: I finished redecorating the buttons, bosses, menu, etc. 10/18/24 v3.1: Recolored the Boss7 sprite and costume25 on the Foreground sprite. 10/18/24 v3.2: Recolored the Boss3 sprite and Spider2 on the Foreground sprite. 10/18/24 v3.3: Changed the color of the moving platform. 10/20/24 v3.4: Changed the boss light green colors to green. 10/22/24 v3.5: Changed some stuff. 10/23/24 v3.6: Fixed some of the colors from the bosses. 10/29/24 v3.7: New Thumbnail!!! (P.S. I will make another thumbnail, but it will be better.) 10/30/24 v3.8: Changed the legs on Boss1, Boss2, and Boss3 sprite. 10/30/24 v3.9: Changed the legs on Boss4, Boss5, and Boss6 sprite. 10/30/24 v4.0: Changed the legs on Boss7 and Boss8 sprite and reversed the colors on Boss9 sprite. (Not including the Boss9 legs.) 10/31/24 v4.1: Fixed the spider2b and spider3b legs costume on all bosses. (However, the Boss6 and Boss9 sprites and spider2b and spider3b legs have a small bug.) 11/14/24 v4.1 (Reshared): I reshared this project because the original had too many bugs and I couldn't fix them, so I copied it. 3/17/25 v4.2: I made some changes on level 10. 5/15/25 v4.3: I buffed level 11 because it was too easy, and also the 1st Anniversary Update! 1/9/26 v4.4: I changed most of the parts of Level 11 and the photo on the main menu. 1/21/26 v4.5: Changed levels 9 and 10 again and updated the photos. 1/23/26 v4.6: Changed levels 7 and 8 again and updated the photos. 2/9/26 v4.7: Changed levels 5 and 6 again and updated the photos. 2/11/26 v4.8: Changed levels 3 and 4 again and updated the photos. 2/12/26 v4.9: Changed levels 1 and 2 again and updated the photos. 2/12/26 v4.9.1: Updated new thumbnail and saw decoration. 2/19/26 v4.9.2: Nerfed Level 11. v5.0 is Coming Soon
@lifeispain2 for the original project. @griffpatch for the original Appel project. Also, here are some 1-2 Bomb Levels I beat (Outdated): Unlock Doors in Lunatic Appel is my 1st bomb-level beaten. Bloodbath in Lunatic Appel is the 2nd bomb-level beaten. Hexagon Dash in Lunatic Appel is the 3rd bomb level beaten. Vertical Platform in Silent Appel is the 4th bomb-level beaten. Concyclic in Absurd Appel is the 5th bomb-level beaten. Clutterfunk II in Lunatic Appel is the 6th bomb-level beaten. Crumble Void in Lunatic Appel is the 7th bomb level beaten. Clutterfunk in Lunatic Appel is the 8th bomb-level beaten. Trigger Hill in Silent Appel is the 9th bomb level beaten. Styx in Appel Wicked Waters is the 10th bomb-level beaten. Fracture in Silent Appel is the 11th bomb-level beaten. (Also known as a 2 bomb-level) Worm Swarm in Arduous Appel is the 12th bomb-level beaten. Appelimbo in Arduous Appel is the 13th bomb level beaten. Limits in Extraordinary Appel is the 14th bomb-level beaten. The Electromagnetic Spectrum in Adamant Appel is the 15th bomb-level beaten. Deadly Path (A Custom Level Made By @TimonUbud and @Harry_Pottery) is the 16th bomb-level beaten. Spikedge Summit in Alliterative Appel was the 17th bomb level I had beaten. Crumble Time (A Custom Level Made By @CAKEC0DER) was the 18th bomb level I beat. Annihilated in Appel Roundabout was the 19th bomb level that I had beaten. (It is also known as a 2-bomb level.) Perfection in Appel Uprising was the 20th bomb level that I had beaten. Appel Challenge 9 (Made by @Knvxds1999) was the 21st bomb-level I had beaten. Crushed It! was the 22nd bomb level I had beaten.