aw shucks, I didnt show up on the game jam. Maybe next time! GAME CONTROLS - WASD/Arrow keys to move, Avoid walls/projectiles - Press numbers 1,2,3,4,5 and 6 to Shapeshift. Each one has different advantages and disadvantages. 1: Goes Fast Left to right, but is slowed down by up/down 2: Goes Fast Up to down, but is slowed down by left/right 3: Can Dash through walls, But with a 5 second cooldown 4: Is tiny. That's all. 5: Can be frozen, Taking no damage but also can't move 6: Can have no friction whenever you want - You have to use each color once to use one again. - Each ability has a 10 second duration. - Avoid touching walls and the border. - To dash/freeze/slide, Press SPACE. - How far you dash is based on your momentum. - When you freeze, when you start blinking you're about to move - In phase 5, Get out of the danger zone to live yo if you don't want to play you can see lore hahah You were working as a casual worker, until the world around you crumpled into a mysterious shape. Frightened by your surroundings, you rush to try and get out of this mess. Suddenly, you feel a surge of energy rush through you...
I'm open to any suggestions, or bugs that needs to be fixed! Snowba111 for ideas, scripts, costumes, Art griffpatch for inspiring Game Jam with the theme: Shapeshift (and for Joystick and Number Counter) BootUp on YT for Button Music: Flowing in the darkness - nyoko THIS MIGHT BE UPDATED (Probably after the game jam??) 18 Dec(v1.9): Effect timer added 17 Dec(v1.85): Bug fixes 16 Dec(v1.8): Fixed mobile stuff 14 Dec(v1.75): Cloud counter added - Title screen fades in - Slight fix of Title screen - Button going through control screen bug squashed 13 Dec(v1.7): Slight mobile bug squashed - Slightly enlongated tail - Background moves with you - Start button bug squished - Info & Mobile buttons added - HP and Point counter added 12 Dec(v1.6): a few bug fixes, top and bottom doesnt insta kill - Slight buff amplification for Circle (Dash) - Shade doesn't show instantly - Slight title change 11 Dec(v1.5): oh boy a lotta stuff - MOBILE IMPLEMENTED!!! This is the start of something big :) - Bug fix - On mobile, text displays incorrectly - Title screen reboot - Phases 4 and 5 implemented - Phase Counter added 10 Dec(v1.4): We are so back (Pentagon transformation added) Mobile in progress just trust the progress 22 Nov(v1.3): Diamond transformation added 21 Nov(v1.2): He now transforms into shapes Fixed glitch when you can see the color your transforming to before you animate 20 Nov(v1.1): Game over and Title 19 Nov(v1.02): Lol Splash screen change lololoo - New Spikes past 100 seconds - MUSICCC - Projectiles - New game over screens - Splash screen a bit updated - Animation lolo 18 Nov (v1): Initial release!! (AND I GOT ADDED :DD) Suprising i also made this in 1 day