You probably need to go to full screen to read it. Please give me ideas for more ocs, I'll credit you for the idea :'> I'm gonna make grand encounters of a Mature Schizo (which would be about the size of a searchlight length and weight-wise), one for a Grabber, and one for The Conductor.
Here's some fun facts :D Schizo: the species is much longer than the drawing makes it seem. they're about twice the size of the window seen in the drawing. -The holes going through a Schizo can grow or shrink in size depending on the noise being made. -Schizos are responsable for most cracks in the blacksite windows. -Schizos can talk, although it's a bit like how a bee talks, they use the holes going through them to make a voice while they move around. -When a Schizo starts ramming into the window it naturally makes a screeching noise due to how they move while they run into the windows. Grabbers: Sebestian has a pet grabber that you see crawling around in the room behind him or staring down at you from the large vent ceiling. -They have 10 limbs, including the arms that were a result to the experiments. -If there's a grabber on the ground and a turret you can use it to kill the grabber, and you get a badge called "Kill it with Gunfire!" -Grabbers' hands are like cartoon gloves, with four fingers. -If a grabber kills you a animation will play where both hands grab onto your shoulders and pull you up, jumpscaring you before you die. -for other players when you die to a grabber they see the third person view of the animation and see your ragdoll fall back down without a head. Emerflies: Emerflies are normally seen as an item, having about five in a jar. They work the same way the Doors Glowsticks work, meaning that you would open the jar and release the Emerflies into the room, lighting it up a dim green every 7 seconds. -If you trade a Emerfly jar to a Deep Sea Bunny, It will simply release three of the Emerflies and it will come out with two moving green spots on it while it's eyes glow green every few seconds. This will give you a DSB skin named "Embunny" -If you release Emerflies towards a Grabber on the ground, the Grabber will accidentally eat the Emerflies, becoming passive while its eyes and mouth glow green. -There is a rare chance for a room filled with Emerflies, the Emerflies will cast a soft emerald glow over the room while you go through it. The Conductor: It has about the same rarity as a Gauntlet. -The Conductor's soundcue is a deeper and more unhinged version of the angler soundcue. -The Conductor is so fast that it has a afterimage blur behind it. -it is impossible to have Multimonster, Death Angel, or harbinger as part of the Conductor attack. -Surviving a Conductor attack gets you a badge called "school of anglers." -You cannot hide in lockers from it, as lockers will fall over from the speed of which it moves. This will trap you as they fall onto the doors.