◊ ◊ ◊ ◊ ◊ ◊ ◊ BASIC INFO ◊ ◊ ◊ ◊ ◊ ◊ ◊ This game features levels that can be doable by anybody, but progressively gets more and more difficult as the game goes on. Levels past level 5 will all generally require sidejumping, or mastery of other advanced tech. Thanks to @Pika_Awesome for creating a replay code forum: https://scratch.mit.edu/discuss/topic/813601/ ◊ ◊ ◊ ◊ ◊ ◊ ◊ DIFFICULTY ◊ ◊ ◊ ◊ ◊ ◊ ◊ This game features two different difficulty systems. E#, and a tiered system. If you want to learn about E#, check out Absurd Appel, but I will explain my tiered system here. Each tier is generally about 2x as difficult as the last. It is based partially on vibes, but also on the difficulty of jumps. I am working on rating as many appel levels as I can with system. You can find this by pressing the O key and P key at the same time, than copy-pasting the link. Or just look inside. it is at the top right of the blank sprite. ◊ ◊ ◊ ◊ ◊ ◊ ◊ CONTROLS ◊ ◊ ◊ ◊ ◊ ◊ ◊ Basic movement: Use WASD, Arrow keys, space bar, and Z/X to move around Sidejumping: Wall jump first, then while holding toward the wall, tap away and press jump directly afterward. Spikedge: You are able to jump on the very edge of the ground with spikes on top. The same is possible with crushers. Litejump: Tap jump 1 for a frame, then crouch right before you touch the spikes. Keyjumping: Jumping on keydoors. It is much easier to buffer jumps before touching the door. Wall Clipping: If you are playing level 16, you probably already know about this tirck. if not, just crouch while sliding down the wall. ◊ ◊ ◊ ◊ ◊ ◊ ◊ CREDITS ◊ ◊ ◊ ◊ ◊ ◊ ◊ @tclengineer for the amazing track from Race Roads 3: “Red Dust Valley”! @wyatpenguin for Collaborating on level 6! ◊ ◊ ◊ ◊ ◊ ◊ ◊ OTHER ◊ ◊ ◊ ◊ ◊ ◊ ◊ Hold “i” to choose a input display. Here are all of them: 1. A default input display 2. Default, but black+white 3. The inverse of 2 4. green. 5. The appel colors! 6. Rainbow. Goes well with painbow road. 7. The level four color scheme. 8. Crusher themed! 9. Themed after 10. Themed after 11. Themed after 12. Themed after 13. Themed after If there are any new ones that you want, please let me know! ◊ ◊ ◊ ◊ ◊ ◊ ◊ SECRETS ◊ ◊ ◊ ◊ ◊ ◊ ◊ Turbo mode, but G? Level 4? Sometimes going backward is the way to a true challenge… ___man ◊ ◊ ◊ ◊ ◊ ◊ ◊ TAGS ◊ ◊ ◊ ◊ ◊ ◊ ◊ ! Love dis - 12346185TheGrassyGuysLJLJ21LJ57LJ1LJ1LJ11LJ9LJ13LJ1LJ26LJ9LJ27LJ11LJ28LJ10LJ31LJ2LJ41LJ0LJ44LJ2LJ48LJ10LJ49LJ2LJ50LJ0LJ52LJ4LJ53LJ5LJ54LJ4LJ60LJ0LJ63LJ2LJ70LJ0LJ71LJ1LJ74LJ9LJ76LJ1LJ78LJ0LJ80LJ2LJ100LJ5LJ102LJ4LJ109LJ6LJ113LJ5LJ119LJ4LJ120LJ0LJ124LJ8LJ125LJ10LJ127LJ11LJ129LJ9LJ134LJ1LJ137LJ0LJ139LJ1LJ148LJ9LJ151LJ1LJ158LJ0LJ163LJ2LJ167LJ0LJ168LJ8LJ169LJ9LJ185LJ1LJ186LJ0LJ188LJ10LJ198LJ11LJ199LJ1LJ220LJ3LJ221LJ11LJ222LJ9LJ224LJ1LJ226LJ3LJ227LJ11LJ228LJ10LJ236LJ9LJ243LJ3LJ244LJ9LJ256LJ1LJ263LJ0LJ264LJ1LJ273LJ3LJ274LJ11LJ275LJ9LJ277LJ1LJ280LJ3LJ281LJ11LJ282LJ9LJ287LJ1LJ292LJ0LJ295LJ8LJ296LJ9LJ316LJ1LJ322LJ9LJ324LJ8LJ325LJ10LJ327LJ8LJ328LJ0LJ358LJ8LJ359LJ0LJ387LJ8LJ388LJ0LJ428LJ8