This is a slightly modified version of the original project, now allowing you to have more freedom while creating your levels. Everything other than the editor is untouched, so you can still play if you want to. The saving and loading functions are unmodified, allowing you to load your maps into the base game, even if they use illegal tiles like ocean, mud, or seeded dirt. I don't think any of the illegal tiles actually function, I just wanted to have fun pushing the editor to it's limits. If you want me to add a new editor mode that has custom tiles that you can use, you can just tell me in the comments.
This version of Grow! Is slightly modified to add more buttons in the editor so that you can place tiles such as water tiles, mud tiles, and seeded tiles. These tiles don't actually function as of currently, but your save codes should be able to be used inside the base game, since saving and loading is unmodified.