(It is recommended that you use touch screen devices.) Press the flag. Click “help”. Click “ok”. You will now be able to learn what all the settings do. After that, click “exit” and “ok”. You can now customise your own cool particles! If you are using a computer/laptop: click the flag and press “C” on your keyboard. Then follow the steps above starting from “Click “help”.” Additional stuff: Press the flag to reset everything. This project has gone through updates. Go to notes and credits and scroll down to see version history. However, the character limit for notes and credits has been reached, so go to my profile and go to “comments” to see updates after 1.1.7. (This is a particle customiser but you can make games!?) Keyboard shortcuts: C - centre particles A - open advanced finger R (hold) - resets all settings Q - quits (returns to main menu. Can also toggle help mode.) H - enter viewing mode
Notes: I am not really good at explaining so you may not understand some things. Credits: Emission setting inspired from https://scratch.mit.edu/projects/686485038/ by daxaroodles History: 1.0: Released. 1.0.0.1: Fixed black turning into red bug. 1.0.1: Added colour white. 1.0.1.1: Fixed black turning into red in reverse bug. 1.0.1.2: Resized some text. 1.0.2: Added extra options when in view mode. 1.0.3: Added custom fading type. 1.0.3.1: Changed name of Emission to Delay. 1.0.4: Added Emission. 1.0.4.1: Fixed bug where pressing the flag while on dark mode causes background to become black. 1.0.4.2: Attempted to make the instructions more clear to understand, but reached character limit. (Added more clear instructions in 1.1) 1.0.4.3: Credited Emission. 1.0.4.4: Made pulsing off make rainbow colours persistent. More noticeable on larger lifetimes. 1.0.5: Added additional settings for end size. 1.0.5.1: Emission now affects the different spawn conditions. 1.0.6: Added the ability to change the pulsing speed. 1.0.7: Added cookie clicker preset. 1.0.8: Added in area spawn condition. 1.0.8.1: Fixed bug where option sliders for custom fade and area preview showed when in viewing mode. 1.0.8.2: Layered preview area checkbox in front of area preview. 1.0.8.25: Made the in area spawn condition have an additional on click setting. 1.0.8.35: Fixed bug where using a preset keeps area preview checkbox on. 1.0.8.45: Resized force direction texts right-down and down-left to stop overlapping force text. (Changed back in 1.0.9) 1.0.8.55: Changed location of X and Y and renamed them into X mod and Y mod. 1.0.8.65: Opacity and brightness options no longer get to decay form quickly when using dark out/fade out. 1.0.8.67: Fixed bug where using custom fade does not get affected from changes in 1.0.86.5 and makes black become red with fading in/reverse. 1.0.8.69: Extra low opacity now makes the exit viewing mode button 1% opacity. 1.0.9: Major ui update. Now all settings are categorised properly. 1.0.9.1: Fixed bug where exiting view mode always leaves you at main menu. 1.0.9.2: Fixed visual glitch with random spawn condition. 1.0.9.7: Added colour pulsing range. 1.0.9.8: Moved fading type to looks rather than spawning & decaying. 1.0.9.9: Fixed bug where custom fade type's options and in/out were still in spawning and decaying section. 1.1-Pre-release 1: Added a better help menu which has help for speed, rotation and their acceleration counterparts. Still work in progress. 1.1-Pre-release 2: Now all force and movement settings are in the help menu, finishing off the movement section. 1.1-Pre-release 3: Looks and all size settings added to help. 1.1-Pre-release 4: All looks settings are added to help. 1.1-Pre-release 5: Spawning & Decaying has all settings on the bottom row in help. 1.1-Pre-release 6: All Spawning & Decaying settings added to help. 1.1: Help is complete. 1.1.1: A few changes were made: added angle rotation, added angle to random and extra settings can be saved and loaded with custom presets. 1.1.1.1: Small bug fix where angle rotation's help page is called limit rotation in the example section. 1.1.15.1: Categorised presets and added light tunnel preset. 1.1.17.1: Added rotating sphere preset 1.1.18.1: Added coin clicker preset and added the games category 1.1.19.1: Added tube worm preset THE INCIDENT 1: Tried fixing a bug which caused everything to break. Tried fixing it all, but some things are not the same. 1.1.2: Added advanced angle and the preset arrow dodger. 1.1.2.1: Bug fix from the incident 1's aftermath where using advanced finger x stops x-mod 1.1.2.2: Fixed the bug that was supposed to be fixed as 1.1.19.2 but caused the incident, where using AdvFin lock and panning changes positions after certain conditions. 1.1.3: Added advanced spawning with offset and turn. 1.1.3.1: Fixed a bug where using the arrow dodger preset would set the colour to orange. 1.1.4: Made a few changes: Added on mouse touch, added pulse option for on edge and on mouse touch and made arrow dodger preset use on mouse touch. 1.1.4.1: Fixed a bug where using spawn conditions on click and in area is still able to spawn particles and show the area preview while in help mode. 1.1.5: Changed shape setting to ui and added more shapes. 1.1.5.5: Added offset to AdvFin default and mirror options. 1.1.5.7: Made pulsing and saturation settings not appear when colour is set to black, white and random and resized saturated and multiplicative texts to stop overlapping with other texts and the edge. 1.1.5.8: Added star (6) and diamond shapes. 1.1.6: Added random shape selection. 1.1.6.1: Attempted to fix a bug where using on click and in area on click spawn conditions will ignore spawning delay and intervals. 1.1.61.1: Made small updates from 1.0-1.1 use the current update display (MAJOR.major.small(extra-small).bugfix) 1.1.7: Overhauled advanced follow, fixed a few bugs, added extra2 and legacy options. Reached character limit here.