-═ Made for the SDS: Puzzling Puzzlers ═- ☆ Follow this forum topic/discussion if you'd like to be notified of major updates to this game! ☆ https://scratch.mit.edu/discuss/topic/877402/ (Kindly do not reply within the thread.) *Cloud variables are still broken :( -═ Description ═- MY FIRST FEATURE IN MY SEVEN YEARS OF SCRATCHING!!! LET'S GO! Thank you, ST! Thanks a lot to @WPONTA and @Soso11_cute for proposing!!! (Mar 30, 2026) An axiom is a statement, principle, or rule that is generally accepted as true, self-evident, or not needing proof. It serves as a foundational starting point for further reasoning, arguments, or mathematical systems. You have been assigned to fix security vulnerabilities in multiple problematic systems. Deobfuscate tiles in the system's grids while bypassing protective firewalls. More updates will come in the future! Every love, favorite, and remix is appreciated <3 Feedback in the comments is greatly welcomed, too. If you find a bug/error/glitch, please try your best to explain how you think it happened. DISCLAIMER: The PARSER is not an accurate representation of ethical hacking whatsoever; it just makes you look cool. Please refer to reliable online resources. This project took me around 9 days to finish, starting with an incomplete idea, even though I'm supposed to be learning for a final exam (lol). During Eid, I stole some time to work on this too. I'm glad everything worked out in the end. -═ Milestones ═- Mar 29: Shared Mar 30: Featured! Mar 31: 10000+ views, 1000 loves! Apr 1: 15000+ views, 1000 favorites! Apr 2: 20000+ views! Apr 3: 30000+ views!!! Apr 8: 40000+ views, 2000 loves!!!!!!! Apr 24: Taken down and reshared -═ TurboWarp ═- This project (as well as any of my other projects) runs better on @GarboMuffin's TurboWarp. https://turbowarp.org/1100392317 Added TurboWarp features: - 640x360 screen resolution - Interpolation -═ Changelog ═- 1.x.y x = Major updates (new features/mechanics) y = Minor updates (patches or small improvements) v1.0: Release... sort of. I found and fixed a bug a few hours after sharing. I'll include it here. v1.0.1: Reduced project file size v1.0.2: Fixed clone overload after firewall capture + added additional Ethos dialogue v1.0.3: Fixed clone overload (again) v1.0.banana: banana (April 1st - April 2nd) v1.0.4: Patched multiple shapes selectable v1.0.5: Patched tiles softlock v1.0.6: Patched title screen button bug v1.0.7: Colorblind mode, endless mode world record + several minor improvements v1.0.8: Fixed in-game music not looping -═ Credits ═- Playtesters: & my friend Wirdas Special thanks: Used one of 's tools to extract font SVGs for my Share Tech Mono text engine. https://utils.griffpatch.academy/ Used some of Logan Gabriel's music for the BGM. (This guy is super underrated. Give him a listen)