Dynamic Platformer Battle Engine This will hopefully be a battle-based rpg sometime in the future, i'm working on other characters 1: slash 2: shuriken 3: spinny (breaks sometimes) 4: kunai 5: rasengan (a little buggy) E: switch weapon
maybe turn into game sometime UPDATDEs 11/23/24: dual katanas for smackdown and more impact on smackdown, auto targeting when katana is used in air, re-added gun cooldown, i had previously disabled it for testing, added new impact particle | blocks: 970 | 11/24/24: turned gun into shuriken, tick freeze and small white flash on impact, dummy death 11/24/24: added art 11/25/24: added kunai and bullet time for shuriken