Should be functional may be errors due to mistakes made when trying to add features
Change Log (Kinda): I’ve been feeling absolutely awful the past few days, thought I’d managed to cheer myself up today but I just slammed right back into that low again and quite frankly I’ve had enough. I’m going to try make something. Aim is to make a simple game about giving ghosts the right treats on Halloween or something, one will be called Bloop. I really hope this helps. Edit: This wasn’t exactly how I planned to spend an entire evening, the hours passed before I even realised. I’m not sure how to feel, I got a game done, I couldn’t say I had fun doing it though. I didn’t dislike it, maybe it’s okay to spend time focused on something rather than entertained and distracted by it, & from it even. Could be what I actually needed. I can already feel the sad coming back though, might just work on the sound, that should be highly frustrating hah. Edit 2: on 2% charge now. Done sound. Not great, would have liked it to be more cute, sound not that :( Gotta go now. Edit 3: Oh my god it’s 3 am. This wasn’t what I wanted to do. Well darn it didn’t help at all. There’s nothing Edit 4: 7 hours, I made it public immediately so I was at this for 7 hours straight. Time blindness, you pain in the neck. Edit 5: It’s the next day, I’ve added instructions. Might try to add a re-try & play again button to the loose & win screens respectively, if I feel like making myself upset anyway. Before that I want to see if I can improve the randomisation system, it’s too easy to get repeats of the same ghost over and over again Edit 6: I’m very unsure but I think I have actually managed to improve the randomisation. It now *should* be impossible to get the same ghost two times in a row. Hopefully it’s not broken anything, and all the ghosts have a shot at appearing still, that’s harder to test, at least I find it hard to. Edit 7: I just got the same ghost twice in a row!!! Ugha Edit 8: Okay got rid of two OR statements hoping that helps Edit 9: now my brains saying I could still make it slightly better, you know me this isn’t how I want to spend my morning either! Edit 10: I didn’t improve it also it’s not working right Edit 11: I concede, it’s 5pm now and I can’t work out how to get it to do what I’m asking, it keeps going to 0 when I never tell it to go to 0, my long winded work around aren’t working. A voice in my head was like “sometimes it’s best to quit while we’re ahead” and I’ve decided just to agree this time, I could be making something new rather than bashing my head repeatedly into this one thing. Edit 12: Orange is now more orange. Edit 13: Couple days later, after working on “She’s Been A Hidin’” I’ve started learning about Lists, which I have now added one to this game. The randomisation system has now been improved, you will no longer have more than 1 repeat, and you only get a repeat if you manage to go for seven turns, and it will be on your seventh turn and never before. Basically there’s only 6 ghosts but you can go 7 times so I had to have the List re-fill on turn 7. In any case I’m very happy, gonna do some checks to make sure I haven’t missed anything, and it’s now 6:30 AM hahahaha. Edit 14: yep glad I did the check, strawberry had two missing blocks for turn checks. I also originally had it re-fill at 6 turns but I’ve changed it to 5 so that it can’t repeat the ghost you just had for your seventh. Ooooh I’ve just had an idea though, I could add a rare event! Gonna try now Edit 15: It’s now 8AM I’m struggling with the code on the rare event, but it is happening when it’s meant to, it’s the extra stuff I’m struggling with but anyway OH MY GOD WHY DIDNT I SLEEP IM SO TIRED!? Heck me AUGH! Edit 16: Note to self because I hate you me, you should probably fix that glitch, look into the draggable block thing, because at the moment you can’t switch which an item you’ve picked up and if you try it breaks the gaaaame. Not great. Fix it. You can I won’t technically exist anymore so it’s a you problem other me hahahaha heh. Edit 17: Set up X button for items, need to code it so other items disappear when one is picked up but then it can be disposed of and the items repicked. Not right now though, can’t.