OPEN BETA: Comment any bugs/problems you find note: spam-clicking the shop/play button will glitch the display. > Pollution Clicker < This is based on the widely popular game, cookie clicker. To play, all you will need is a mouse that can click. In order to get points, you must click on the large radiation symbol on the main playing field. To upgrade how fast you increase your score, you may enter the shop to buy special items, upgrades [WIP], and much more!
[WIP] [credits coming soon] {credits} main developers: Max Wu, Akshay Aravindan shop managers: Akshay Aravindan, Jason Lau idea guys: Andre Wang, Jason Lau, Akshay Aravindan, Max Wu upgrade manager: Andre Wang code efficiency/organizer guy: Max Wu {changelog} 0.4.1 >slightly altered game curve >radon gas is not overpriced anymore (who did that anyways?) >cosmic rays are not overpowered anymore (who did this?) >added PPS display! now you can see your pollution per second 0.4 [open beta!] >todo: upgrades, background changes as score gets higher, score cap at 1 billion, cutscene at 1 billion >lots of sprites added! >shops are actually relevant to pollution and nuclear emission now >you can tell when a shop is clicked on now! >shop curve adjusted minimally >code efficiency improvement 0.3 >smoke now changes according to click frequency >added shop price curve >added lots of shop templates (no sprite designs yet) >optimized page navigation >added finalized shop template >swapped many forever loops with broadcast function for viewing sprites >optimized for performance >made code a lot more accessible 0.2 >added separate shop screen >added navigation button >optimized scorekeeping >bugfixes >added page navigation buttons >added smoke 0.1 >added nuclear button >added basic shop function >added score keeping >added valley background