While this project runs perfectly fine on scratch, you can play it on Turbowarp for a much smoother experience: https://turbowarp.org/1102609891 ------- Everything you need to know is explained in-game in the various menus that can be accessed by the buttons in the bottom left. However, there is an explanation below anyway. ------- Mouse or keyboard to move (configurable in-game) Click/Space to shapeshift (configurable in-game) Staying inside the blocks that spawn when you shapeshift to a square will cause you to shapeshift into a new shape with a longer cooldown. New shapes are "unlocked" as a round progresses and you always start with the same two shapes: circle and "spikey". (More shapes are unlocked at 16 and 32 seconds) ------- Credits ------- Player "physics" from this project: https://scratch.mit.edu/projects/1101157376/ (which was created after the game jam started) Triangle filler from this project: https://scratch.mit.edu/projects/999336897/ (which was created before the game jam started) Other code and art made entirely by me in the Scratch editor. Sound effects made in JummBox: https://jummb.us/ a fork of BeepBox ------- 2164 Blocks 14 Sprites 55 Scripts About a week of development time ------- Feedback is greatly appreciated. Cloud variables seem to be having a problem right now...