========= Limited SPACE ========= EPILEPSY WARNING !!! Welcome to this fast-paced reflex competitive game where the objective is simple: Don't run out of space to move ! ========= How To Play ========= Your mouse controls a little dot, which represents your cursor. You will gradually be faced with several obstacles such as Spikes, Rhombuses, Disks, Lines and even Traps ! Your objective is to collect the green and star orbs to get a higher score, but be careful: you will quickly drain your precious points if you make contact with the hostile shapes ! No clicking is required in this game. If you want to get a bonus orb, you just need your cursor to touch it. But that also means it's much easier to accidentally touch a red shape ! Be also careful not to get out of the grid with your mouse, or you'll be warned and your score will be drained ! An additional thing, the game is supposed to be mobile friendly but I haven't tried that out. It's mostly for PC users, but still make sure to report me bugs ! ========= Info ========= This game was made specifically for @-KingMidas- 's 300+ game contest ! Thank you so much for giving me the opportunity to participate, go follow him ! (sorry if the game is turned in a bit late :3 ) I might make more versions of this or improve this one, so stay tuned for more. If you like my games, go look at the other ones I made (especially Radioaction it took me so looong), like, favourite and most importantly follow ! It means the world to me ! If you were wondering: How does this fit into the theme ? Well, it's pretty simple. I wanted to make a game where you really need to stay aware of your limits. To make things worse, its only a portion of the screen which represents the playable area, which means you also need to think about the area's bonds ! That's my way of seeing the theme, I hope it's creative enough ! This is also my second attempt at creating a dynamic game. I hope this will please you guys ! Enjoy !!! ========= Credits ========= Music: Armageddon by Zodin SFX: Freesound All of the code, assets, sprites and art are 100% made by me !