4 difficulties, each getting much more harder than the last one, and impossible mode is definitely impossible (don't try) Instructions: WASD to move and space to shoot. Press 1 to 0 to place turrets, and the statistics are below (price corresponds to number): $5 - Wall: Blocks enemies for a brief moment Ability ($1): Heal back to 20 hp $10 - Turret: Shoots at an average rate $15 - Ice turret: Gives enemy frost effect, will stack to freeze $20 - Explosive Turret: Shoots explosive bullets $25 - Arc Turret: Shoots bullets that spin around $30 - Minigun Turret: Rapidly shoots bullets $35 - Wave Turret: Shoots a massive wave that cleans the background $40 - Beam Turret: Shoots a constant beam $45 - Sniper: Long reload attacker with huge damage $50 - Booster: Can give 1 point every 3 seconds, heal every 5 seconds (not in impossible mode though), give plus one damage to your main bullet, or give extra tower damage.
In honor of @GamersPalace for giving me idea I revamped the old game, which was pretty much a template of a shooting game If the game is too hard, blud stop being so arrogant and maybe form a strategy to fight the insanely hard waves I intentionally made?