IMPORTANT: CLICK THE FLAG 5 TIMES WHEN RESTARTING OR STARTING Use the two red buttons to close the doors. Press space to turn on cameras. Press 1, 2, 3, 4, 5, and 6 on the keyboard to change cameras. Press space again to turn off cameras. If your power reaches 0, then you can't close the doors or check cameras. Each animatronic starts at the stage, except for Toad. Mario moves every 15 seconds to a random spot. Luigi stays to the left of the building. Toadette stays to the right of the building. Toad cannot be seen on the cameras. Listen for when he says "Hello?" then shut the left door. You can open it when you hear a knock. On the cameras, if there is an animatronic at Cam1 or Cam2, shut the corresponding door. If you can't find an animatronic on the cameras, then they are at Cam6. Also, yes, there is ONAM lore. Oh, so you want to solve it? Too bad. Fine. Here's one piece of lore. You quit your job after one night because you're too scared. No more. I said NO MORE. *Insert jumpscare here* No, I'm not removing these secret messages.
This game is dedicated to my dear friend Marky, my most devoted follower. HAPPY BIRTHDAY MARKY!!!! May all your wishes come true and enjoy the game! -Remastered version of the first game of my One Night at Mario's(ONAM) series. -Inspired by Five Nights at Freddy's, created by Scott Cawthon. -Some sounds used in this project are from used in Scott Cawthon's Five Nights at Freddy's games. -Original characters created by Nintendo. -All code belongs to Cubsicle.