g - domain expansion(20s) -stuns dummy (idk how long) --prevents you and dummy from leaving 1 - Player Camera 2 - Dummy Camera 0 - Enable Enemy Gus -currently he's got the same basic system as you do -turns off when he dies Basic Controls: W + Space - Super Jump Q - Dash -normally you dash forward, but if you dash while moving in the opposite direction you're facing, you'll do a dash backwards. you can also dash when in stun to get out of combos or being knocked down. while the backward dash and attacking dash share a cooldown, the evasive dash has it's own. M1 - Punch -perform a generic punch combo with 4 hits. if holding space on last hit, do an uppercut, if in the air, do a down slam, and if on the ground, do a normal punch. M1 + Space + Near Trashcan - Pickup Trashcan -click m1 to throw it. S - Block -ends if you release. you can use it to draw gus closer and counterattack ig -360 degrees all around L - Lock On -lock on to an enemy. doesn't work if to far away. P - Pose/Emote (can be held) -You passively heal while posing. -I plan to add some other options later on for these, like maybe a wheel, but i dunno About the AI: -He really likes to dodge right before you use downslam (a bit of trolling) -He sometimes just likes to poke you and do a wiggle (he's a silly guy) -When he's in the air, he likes to use his dodge and dash to maneuver around the player (you can try this too if he uses uppercut on you, it works. he's just better at it) -Sometimes he gets paranoid and dashes back when he's near you (he's a little shy) -If you let him cook, he'll serve you up a silver platter of combos About the trashcans: -You can pick them up with space and m1. -You can also just hit them really hard and they'll go flying. This can hurt enemies as well. -I might add more throwables now you may be asking, what games using this am im making? -Chihiro VS Sojo (maybe) -Final Selection REWORK (huge ideas frfr) -Dragon Ball T0es
did it without breaking the base engine hell ye- this is not a go/jo moveset a testing for another w.i.p game this is very buggy, so tell me if you find any problems, tell me besides the ones listed: -you have to be close to spawnpoint or it's gonna bugg out -dummy can go inside domain -weird stuff happens if dummy ai goes to player -domain only works correctly once for domain glow circle thing ye