It has been many years since the krusades have begun, and you are now the last member of your kloister still alive. Their great generals are coming to end this bloody war and soon after that their emperor shall arrive as well. Thankfully you have the special ability to gain strength with every kill that they so feared. Now it is up to you to survive to see the rise of dawn once more. ------------------------------------------------------------------------- ads will be eaten upon sight ------------------------------------------------------------------------- controls: move mouse to aim, click or click and hold to shoot, w and s to move, all other controls are listed in game
v-1.0-released v-1.1-fixed bug where if you hold down fire you would pick an upgrade as soon as it came on screen v-1.2-updated explosion sprite and how the fast shot kard works v-1.3-added kard descriptions v-1.4-added new kard and a boss fight: KAISER v-1.5-added new kard v-1.6-reworked enemy deaths, changed player sprite, renamed game, removed words that would be below this one detailing the lack of relations between this game and a different game, replaced card with kard v-1.7-added new kard and reworked "kard locking" v-1.8-reworked boss death v-1.9-added new boss, made bosses spawn after 3000 ticks instead of 5000, added new kard v-2.0-reduce curving of curve shot, added new kard v-2.1-added two new bosses, added new enemy type, made bosses spawn after 2000 ticks instead of 3000, added seven new kards, reworked curve shot, renamed curve shot to orbit shot, added lore, decided to go with normal decimals for update logs rather than the wierd not quite decimals that minecraft uses for whatever reason, reworked big shot v-2.2-added new kard v-2.3-reworked orbit shot, renamed orbit shot to guided shot v-2.4-added new kard v-2.5-updated health bar and exp bar v-2.6-fixed heat shells v-2.7-added new kard v-2.8-reworked leveling system, made enemies grow stronger with time v-2.9-added THE FINAL BOSS: KAISER, reverted changes to health bar and exp bar to reduce lag, fixed many bugs, made enemies grow slower v-3.0-added new kard, reworked hp bar, added new kard, made you have a max hp v-3.1-changed some projectiles v-3.2-your legs no longer start broken, smoothed out aiming and limited turn speed, enjoy the movement v-3.3-tweaked movement slightly, you still drift but "realistically" do not mind this stuff it is purely so people can find this project in the explore tab