The Zombie Attack! --------------------------------------- Please TRIPLE CLICK the green flag to start. WASD and Arrow Keys to move. Click to shoot. The zombies are color coded, being: Blue Zombie: Fast zombie that does less damage, Red Zombie: Slow zombie that does more damage, Green Zombie: Normal speed with normal damage. To beat the game, you must play until the boss zombie spawns, then you must kill it.
Edit Log: 0.1 - Made the game with only one type of zombie and a basic spawner that spawned zombies from one point 0.2 - Fixed the bullet spam bug 0.3 - Made the zombies spawn randomly 0.4 - Added a character that holds the gun, 0.5 - Added health and game over screen 1.0 - Skin revamp and made the code more efficient. Also added time alive variable. 1.1 - Added the other zombie types of speedy and slow. Also added the splashscreen. 1.2 - Fixed the glitch where zombies spawn on top of you and made it to where they only spawn on the sides and corners of the map 1.3 - Made the zombies one sprite instead of one of each kind, also made a randomiser to know when to spawn which. 1.4 - Instead of making the splashscreen hide, I made it use the ghost effect instead 1.5 - Added the boss zombie type 2.0 - Fixed multiple boss glitch 2.1 - Fixed boss speed glitch 2.2 - Fixed boss immunity glitch 2.3 - Attempted to fix timer and splashscreen bug, didn't work, added gold 2.4 - Added shop 2.5 - Fixed shop glitch 3.0 - COMPLETE REVAMP - Fixed movement glitch - Added the Christmas Event and the ED (Event Detector) - Many bug fixes - Added gold and shop - Added ammo 3.1 - Added the ZGS system (zombie guard synchronization) 3.2 - Fixed Dual boss glitch 3.3 - Removed Christmas event but kept double gold. Also fixed infinite ammo glitch by making it check every one second, but because of that you can get around -3 ammo. 3.4 - To prevent running out of ammo while fighting the boss, I added a neat easter egg and give you lots of ammo.