Built in speedrun timer for Labyrinthine 1, using the Scratch timer. Timing starts after the fade out at the start and ends on the first frame the Freedom screen is visible. The timer continues to run after the game ends because I can't stop it, but the time is saved when the game ends
No SR.C leaderboard exists yet, will update if one gets created Labyrinthine 2 IGT hack: https://scratch.mit.edu/projects/752930180/ Fun fact: The thumbnail existed as an unused asset in the base game