Arrow keys or WASD to move (Or holding) Z to continue (Or LMB) LMB to interact Mood modifiers: Sorrowful: 60% damage taken 70% damage dealt Weakened: 100% damage taken 80% damage dealt Peaceful: 100% damage taken 100% damage dealt Determined: 90% damage taken 110% damage dealt Violent: 120% damage taken 140% damage dealt Enraged: 140% damage taken 200% dealt Murderous: 200% damage taken 4000% dealt Grants superfocus (guaranteed hit) Miracle modifiers: Death: mood set to murderous Rage: mood set to enraged Meditation: mood set to peaceful, heal 1 Regen: heal 10 Focus: easier to hit attacks #games #games #games #games #games #games #games #games #games #games #games #games
S_g1s win count: 3 Undertale based game To Do: sounds soundtracks Pre release: Added miracle Added defense Added 2 attacks Added hp Added 2 more attacks Added spare Added assault Added mobile compatibility Added 2 new attacks Added winning Added 2 new attacks Orange attacks now actually work Added 1 new attack Release: Fixed a bug (probably) Bugged attacks are now features bc I’m lazy Fixed bugged attacks because I’m not lazy Added 1 new attack Edited attack patterns Added Hp To the Hp bar Meditation heals 1 Enraged heals 1 if hp is 5 or under Nerfed phase 2 hp 150 —> 125 Buffed phase 1 hp 50 —> 75 Slash vfx Full heal after phase 1 Regen buffed +5 —> +10 Lowered Regen chance HP —> HP+1 Upped Death miracle chance x2 original Lowered Murderous Damage Added attack delay Added 1 new attack Added Blue attacks Fixed slash animation Updated blue laser attack to not turn orange Made murderous chance higher when Determined-Violent Added instant kill attacks: purple Changed instakill purple color Added attack damage notifs (Hit, Strong, Critical, Miss) Fixed Extreme bug (multi attack) Made the instakill barrier around the blue attack bigger