CLICK the Dice or PRESS "SPACE" to roll. Press "E" To look at your inventory This is an Rng | game based of OFFICIAL_DarkFlame 's Project______ V https://scratch.mit.edu/projects/976460696/ ~~~~~~~~~~~ Updates Since Release ~~~~~~~~~~~ 1.1: Inventory, Luck counter (above dice) 1.2 ENTIRE SYSTEM REWORKED, Newest Shape counter, New shapes: Triangular Prism, Ocrahedron, Ellipsoid, Cone, Cylinder, Torus, Polytope. New chances for shapes. New songs: BAD NUMBER! (With Bass Boosted), PREMIER INN (With Muffle and echo) 1.3 NEW CUTSCENE FOR DODECAHEDRON AND CUBE AND CONE AND OCTAHEDRON AND MORE. 1.4 More Cutscenes, AND NEW VARIANTS (MYTHICAL, DIVINE, AND CELESTIAL,) Darker Background. Holiday Luck 1.5 IS HERE ALL 3D SHAPES HAVE A CUTSCENE NOW :DDDDD, Christmas luck is over :( Bug-Fixes 1.1 Rolling while in a cut scene. 1.2 Better huge Chance Fixed. 1.3 Early sound effect for shape, Wrong color for Luck Counter, Unused Shape Fixed (Kite forgot to add it lol) and luck boost fix, (The blocks were disconnected). 1.4 Rolling while in Inventory, Name of last shape appearing on current shape. 1.5 Cutscene are working now
Triangle 19% Circle 15% Square 12.75% Rectangle 10.1% Rhombus 8.8% Parallelogram 7.5% Ellipse 5% Crescent 4% Kite 3.5% Pentagon 2.5% Star 2% Curvilinear Triangle 1.75% Heart 1.5% Hexgon 1.25% Quatrefoil 1% -----------------------------CUTSCENES----------------------------- Tetrahedron 0.9% Cube 0.8% Triangular Prism 0.75% Octahedron 0.65% Sphere 0.5% Ellipsoid 0.45% Cone 0.40% Cylinder 0.25% Torus 0.2% Dodecahedron 0.1% Isohedron 0.05% Polytope 0.02% ~~~~~~~~~~~~~~~~VARIANTS~~~~~~~~~~~~~~~~ Shiny 5% | Glowing 2% | Huge 1.25% | Mythical 0.5% | | Divine 0.2% | Celestial 0.1% | ---------------------------------Huges---------------------------------- | Shiny Huge 0.0675% | Glowing Huge 0.025% | | Mythical Huge 0.00625% | Divine Huge 0.0025% | | Celestial Huge 0.00125% | "Huge Chance" - The, "Rolls until Huge Chance," counter of your rolls. Once you hit ZERO then it changes the chance to get a HUGE from 1.25% chance to a 5% chance "Luck Counter" - The clover to the top-right of the dice. When it reaches 0 then it will give a bonus in the rarer shapes. A common shape the luck has a little increase but the better the shape's chance will increase drastically. Song Credits: BAD NUMBER! | by Tanger Premier Inn | by Good Kid The rarest thing in the game is a "Huge Celestial Polytope" (0.000025%)