So, one day you woke up, and found a godly artifact that can literally do anything in your house, normal Tuesday shenanigans, unfortunately, when someone has an Ancient Artifact in their house, obviously people are going to want to steal it, so it's now up to you to protect this thing from literally every human being on this planet, since The Orb can create anything, there is a lot of tools you can use to defend The Orb, however, The Orb has a couple of rules you need to follow: 1. THOU SHALT NOT EDITETH SPRITES WITH "[Core]" IN THEIR NAMETH (the only exception is the orb, after every 5th remix, you can add 1 ability to it) 2. THOU SHALT NOT CREATETH NEW "[Core]" SPRITES WITHOUT MINE PERMISSION 3. THOU SHALT NOT EDITETH DEFENDERS MADETH BY PREVIOUS REMIXERS (Unless it's done by me for balancing purposes) 4. THOU SHALT NOT EDITETH THE RULES 5. THOU SHALT NOT MAKETH THINE DEFENDERS TOO POWERFUL 6. THOU CAN ADDETH AND EDITETH ENEMIES AS THOU PLEASETH 7. THOU SHALT NOT MAKETH THINE DEFENDERS/ENEMIES TOO BIGETH (Preferably size 30) So uh, yeah, pls remix this, also every 10 enemies destroyed the orb gets powered up, when the power level is 5 or above, you can press 1 to use its ability.
An orb containing power? The WRT obviously have to get that! Frontline: 1 hp, sometimes fires a shots dealing 1 damage. (This guy decided to sign up for the military, this was certainly not a very beginner friendly first mission. Keeps forgetting he has a gun) Elite frontline: 3hp, fires more often than normal soldiers. (He's survived a couple battles, and he got a nice gas mask as a reward! It does make him half blind tho. Remembers the gun, but the mask stops him from firing almost half the time)