Soo, since Mulberry was a hit, I decided to make some kind of a similar enemy. Meet Bottle Green. He is the exact opposite color of Mulberry and opposite in personality too. He is weaker than Mulberry, and not a boss. He can come in groups of around 5 of them, or spawn as troops from Mulberry. They use different weapons per troop, and they can strategically attack you. Unlike using their weapons, they can also infect other enemies gaining possession of them and using their weapons to attack along with the possessed enemy weapons.
Sadly I cannot add the effects, because of a lack of time that there was, probably because I learned about the contest 3 days before its end. So sadly I MUST EXPLAIN. ahem... Swing, projectile, throw, charge and shine effects Glass Cascade ability - During the spin there are glass particles that are shot from the sword in a spiral shape and they stay in the ground for 5 seconds and fade so that's an effect, and if you make contact with the sword during the spin you get trapped in a bottle for 2 seconds another effect there. Piercing Shards ability - There are 3 explosive arrows being shot, so there will be an explosive or gas effect. It's a 50/50 each. Bottle's Wrath - Since the speak Bottle is the hardest out of all 4 kinds it has many effects. Firstly the spear gets charged with blight drink, so there's an effect. Then a beam effect that the blight gets shot at a random area in the field another effect there. And an effect to show that that place is dangerous. Infection - Effects only for the infection to be believable and make sense.