Here are the Balls and Their mechanics: Grass: White: Wanders around the area, nothing much... Red: Chases the Mouse pointer where ever it goes. Yellow: Red but faster. Blue: Teleports to the Mouse Pointer, Charges up every 5 Seconds. Green: Same as White, but Teleports when clicked on. (She's very shy) Orange: Never stops moving and Creates a clone of Himself when clicked on. Purple: Disappears when clicked on, is slightly visible for 5 Seconds. Cyan: Summons a Annoying Orb every 10 Seconds. Pink: Follows White whenever He goes. (She has a crush on Him) Black: Shoots Orbs at you every random moment, Clicking on Him will anger Him making him shoot more Orbs at you along with Teleporting Randomly. (He shows no mercy) Ice: Azure: Spawns a Minion of Himself randomly. Brown: Fast, but clicking on him will squish him into a Pancake for 15 Seconds. Magenta: Slowly goes towards the Mouse Pointer and lunges at it. Ivory: Stationary. Goes insane and moves lighting speed towards the Mouse Pointer when clicked on. Sky Blue: Turns into Ice and shoots Icicles at you when clicked on. Coral: Much Faster than the Previous Chasers Desert: Forest Green: Digs into the sand to a Random Position. Indigo: Chases the Mouse Pointer at a quick pace. sometimes summoning 3 Tornados. Tan: Same as white but Faster. Will have a mechanic change Gold: TBA Marigold: TBA Butterscotch: TBA Volcano: Maroon: TBA Xanadu: TBA Water: Turquoise: TBA Navy: TBA Sanctuary: Everyone: Adds ALL Balls to the Biome.
I'll no longer be updating this game as I wish to work on more fun and chaotic games with better gameplay than this. Go play Macer's Endless Tree Adventure (my other game) instead if you want. Ball Types: Wanderer - Wanders around with a simple mechanic. Chaser - Focuses on chasing the Mouse Pointer. Interactive - Does a action when Clicked on. Stationary - Doesn't move unless a specific action is done with it Biomes: Grass Ice Updates: v1.0: Public Release v1.05: Added Brown v1.1: Added Magenta, Ivory, Sky Blue, and Forest Green. Added New Biome: Desert. Brown is now squished temporarily when you Click on Him. Blue's Bitcrushing animation now syncs with the teleportation. v1.12: Made it so the Preview reappears when you play or stop the Project. Changed the color of Ivory's Enraged state. v1.3: Added Coral, Indigo, and Tan. Redesigned ALL the Characters! Everyone moves more smoothly. Added The Sanctuary. Added a Feed Button which does NOT work right now. v1.36: Added a Bossfight. (it's a W.I.P.) Edited Forest's Sprites. v1.37: Made the bossfight unaccessable or testing purposes. v1.39: Added Gold, Marigold, Butterscotch, Maroon, Xanadu, Turquoise, and Navy. Feed Button Working now. Added Volcano and Water. v1.391: Added Cobalt, Olive and Lavender. Reworked Navy. Made Coral Smaller. v1.392: Renamed Coral to Pastel Red due to color inaccuracies. Same for Lavender to Periwinkle v1.5: Updated most of the Biomes to fit Christmas. Some of the Balls has been made Festive. Added Bronze and Chartreuse. The Bossfight is now ACCESSIBLE! Wait 2 Minutes in the Sanctuary to Access the Gate! v1.51: Reverted the christmas maps and designs