Hover/drag mouse over to explore, hold mouse to zoom up to 120% size. A little doodle is behind once the song is finished. "hey something's up huh."
SONG: "i can play the guitar" by Rkz yes those are pictures of my eye I am a woman hello hi @ArcticFoxieAnimates REALLY LONG TEXT BELOW: happy tuesday or whatever this day is when you see it. OH MY GOD I'M SO HAPPY THIS TURNED OUT SO MUCH BETTER THAN I IMAGINED HOW IT WAS GONNA GO. THIS WAS SO FUN (BUT TEDIOUS I'LL GET INTO WHY ABT CAPCUT GRAHH) TO DO. honestly despite me pouring so much time into digital, I still find traditional to be my comfort cuz the pencil is like the ultimate control tool. Like, it can be as faint as you want without being bound to some tablet pressure graph and so much of it is hidable by being erasable. I don't think I can really say the same for digital as if I were to do the same it would be obvious lol. Pencil drawing out of the way, it was really fun just to use a blade and pencil to essentially surgery the eye out. I cut in using a razor knife and then just expanded it with using my pencil to just open the hole out evenly and carefully. I've always wanted to try something like this where the (essentially) 2d sheet of paper broke out and became more dimensional. I wish to try more things to play with the paper. I really liked putting together the animation too. In a 30fps timeline, I had 5 images of my background (which is just scrunched up scrap paper lol) cycling for 4 frames per image, 8 images of my eye cycling for 3 frames per image, and 3 images of the actual character (being traceovers) cycling for 5 frames per image. I wanted the eye to be faster to be frantic and character to be more calm. I also made the background a warm tone and the eye a cool tone and all of the images as high contrast. OKOK NOW MY RANT ABOUT CAPCUT. OH MY GOD. IT IS SO CLEARLY NOT VIABLE WITH STOP MOTION ANIMATION. I'm mainly speaking about the mobile app. The remove background feature is very easy to use and pretty intuitive, and all of the images are easily adjustable in stuff like contrast, warmth, brightness, etc., but that's where the pros end. Navigating through the timeline is a freaking pain. my biggest gripe with all of it is the fact that, for some reason, CapCut doesn't support the selection of multiple images. Before with my previous project, I didn't have many frames to cycle over, but this time, that con is very prevalent when dealing with cycling images over and over again which involves NOW INDIVIDUALLY DUPLICATING EACH IMAGE ONE AT A TIME. Also, the timeline doesn't even make the images snap to the nearest frame tick (it does this weird smooth thing) which is really annoying because when you copy and paste the same image (might I mention again, individually), their alignment from the frame ticks slowly misaligns. Also their overlaying mechanism is just.. weird???? instead of making it based off of layered video tracks like any other editing software sorting the media files essentially by "layer," CapCut has a main timeline with an overlay. With every image, you have to differentiate which layer the image is on. Even if you duplicate the image carrying along its properties, it doesn't care about the consistency of the layer order and sets itself to its default layer order (which was really annoying because I had to align the eye with my character which was under it, and every time I added a new image with the eye, I would have to layer it down Every. Single. Time.). It's not the fact that these features are annoying, it's more of the fact that these issues are annoying AND PREVENTABLE. I know mobile doesn't give a lot of gesture options and is meant to be simple, but some quality of life navigation and selection features would be a godsend. Along with that, having some basic logic with its mechanisms similar to other editing software would be amazing. However, CapCut just.... doesn't do that. why??? Anyways moral of my rant, I'm using Davinci Resolve from now on if it means that I have to transfer all of my images to my computer. okok I know I just like ranted about all of this as such a big deal, but overall, the editing process is just another part (albeit major) in the process. I still had fun ACTUALLY making and tracing over my art and doing crafts stuff with it. Overall, i guess if you're reading this far into this, then you should try doing some traditional animation yourself. I know i just gave a lot of hate of CapCut before, but it's still a baseline good software that doesn't give any watermarks and especially useful if your computer isn't really that good at handling heavy software (just an FYI though, export your files as an mp4 and then convert it to a GIF because the GIF exporting qualities are so low without premium for literally no reason). This whole thing was actually made a while ago, but I'm really, really happy and proud that I even made this. hope you enjoy. I'm done my yapping. I'm off. <3