This was my largest project (as of April 2025) and a heart and star would be much appreciated. To play games click on the cat, to watch animations click on the play icon, to use the basic calculator click on it. If you want to customize your background screens, click on the little tab in the bottom left. The games are as follows: --------------------------------Games ---------------------------------- 1 Switcheroo: based on CYBER SWITCH by TheCHaoTiC Use arrow keys to switch your side of the line. (PB 48) 2 Up-U-Go: avoid the blue get to the finish at the top automatic jump on platforms. Use right and left arrows to steer. due to me being an inexperienced coder, you can go thru the bottom of any grey platform without blue on the bottom. I saw another project very similar to this (can't remember where) after I coded my original but this is not based on that it's just coded worse. (Wins 640+) 3 Dodgeball: use arrow keys to navigate, avoid the dodgeballs and the border (you may touch it, just not for one or more seconds) the difficulty slider controls the amount of dodgeballs from 2 (easy) to 4 or 5 (recommended) to 8 (insane) This is based off of a game I made on a lost school account (I probably got the concept somewhere, I just don't remember). 4 Tanks: The gun follows the mouse, WASD to move around, shoot the red things with the space key or by clicking with the mouse. You have 5 lives, do not die! (PB: 98) Good luck That's all the games! -------------------------------Calculator-------------------------------- To access the calculator click on the calculator icon on the home page. use number keys 1,2,3,4 to change the operation, slide the sliders to change the inputs use <-and-> to fine tune input 1 and A and D to fine tune input 2. If the answer is not loading click the equals sign. --------------------------------Animations----------------------------- 1 "Screen Saver" is the blue-ray screensaver that sometimes bounces in the corner (hopefully). except if you press the space bar it will go in a new, random, direction. 2 "Search For a Castle" is about a magic duck king who wants a castle. Will he succeed? or is he doomed to failure? Find out if Sir Ducklesworth IV's quest will be finished or remain incomplete In Search For a Castle, staring Sir Ducklesworth IV. Only in Theaters from Now to Later. 3 "Bouncy Ball" Watch this ball in its interesting adventure against gravity. He hides a little secret identity.... watch now to find out. 4 is boring, but I was getting bored. Its just a screen saver with all the different backgrounds. That's All Folks Hah, told ya so! I didn't type anything else!!!!!! (moment of dawning comprehension).... Dang it
All Credit to Matt Dixon on the awesome robot home screen images. The other background images were off scratch, or free PNGs. Sprites designed on scratch, from scratch, or designed on pixilart. Nov 5- added animation title screens Apr 14- All game title screens made Apr 14-Fixed glitches in dodgeball and tanks. Apr 10-Fixed glitch in switcheroo! Mar 27-changed switcheroo character costume. Mar 13-finished and released! Mar 13-added Matt Dixon robot artwork to the background screens, made a background screen slideshow and made background screen sorta customizable. Mar 12-Added "Bouncy Ball" animation Mar 11-made "screen saver" and "Search For a Castle" animation. Mar 11-finished basic Calculator coding and added random background screen. Mar 10-finished basic coding on Tanks and touched up some bugs. Mar 7- Finished basic coding on Up-U-Go and Dodgeball. Mar 5- Finished basic coding on Switcheroo ---------------------------------To-Do----------------------------------- --All games, WASD and arrow keys controls --Switcheroo, delete spikes after they hit far wall (check) --Games, new sprites, maybe sprite menu. --Games, Restart menu for deaths --Title Screens: Add images of the games/animations. -Games (Check 4/4) -Animations (0/4) --Music! -Games (0/4) -Home screen -Animations (0/4) --Timer on Dodgeball --Suggest more in the comments below! The smaller updates will occur when this project gets a heart/star, the larger ones will occur at multiples of ten hearts. (our these might all happen when I get bored)