Use wasd or arrows to move. Space to shoot lasers. C to shrink. Press the flag TWICE to retry after losing. Don't touch the enemies(duh). A wave ends every 30 seconds, except for boss waves. A boss wave is every 4 waves. You have to shoot bosses to progress to the waves past them. ...................................................................................... Mechanics: Laser:Shoots a Laser That destroys SOME enemies and damages bosses. Does not pierce through enemies. Laser will be fired directly ahead of you. They have a 1 in 50 chance to not deal any damage Shrink: Shrinks you as long as you hold the button down ...................................................................................... Enemies: Basic(green):The average enemies.(Attack class) Zoom(cyan):Rockets across the screen.(immune to Laser gun)(Attack class) Inbound(red):Comes from above.(Attack class) Chaser(white):They Chase you relentlessly and only leave if you shoot them, get hit by them, or you use a Screen Clear.(Attack class) Drain(black):Stays on you and halves your HP every 10 seconds. Cannot kill.(immune to Laser gun)(Hazard class) Lazar(pink):Shoots a massive Laser every 5 seconds. Harmless when blue, Deals big damage when red. Instakills if below 50 hp.(immune to Laser gun)(Hazard class) Spectre(rose):Follows you forever and pulsates in and out of sight.(immune to Laser gun)(Attack class) ...................................................................................... Bosses: L4UNCH:Shoots an arc of bullets, 70hp Katzenwagen:Meows at you with sound waves that home in on you and bounce off walls, 240hp ...................................................................................... Items: Health Crate(box with green+):Heals you by 5hp Screen Clear(box with yellow star):Clears all enemies (not including bosses and hazard class enemies) and sets you to half hp ...................................................................................... Wave Details: W1:Only has 3 Basics, with 1 spawning every 10 seconds. W2:Inbounds and Zooms start spawning. W3:Everything starts spawning more rapidly. W4:B1:L4UNCH spawns in. W5:Chasers start spawning and Drain spawns in. W6:More Chasers. W7:Lazar spawns. W8:B2:Katzenwagen spawns in. W9:Spectre spawns in. W10: coming soon
Update Log: 1.0: 12/16/24 Base Upload 1.1: 1/4/25 Added new enemy types:Zoom, Inbound Added Wave system 1.2: 1/12/25 Waves 3 and 4 Added Boss Bug fixes 1.3: 1/16/25 Waves 5 and 6 New enemy types:Drain, Chaser 1.4: 1/24/25 Changed reload indicator Enemy Redesigns 1.5: 1/30/25 Wave 7 New Enemy Type:Lazar 1.6: 3/12/25 Wave 8 Boss:Katzen 1.7: 4/3/25 L4UNCH balancing (he was too easy) Details: Faster reload More bombs 1.8: 4/25/25 Wave 9 Shrinking Mechanic New enemy:Spectre 1.9: Rebalanced lasers and bosses ...................................................................................... #games#foryou#pleaseplaythisimdesperate