Red (WASD): Blue (IJLK): W to jump I to jump A / D to move J / L to move S to shoot K to shoot E to block O to block A / D to swap card pick J / L to swap card pick W to select card I to select card Space to see stats #Collab #Rounds #Trending #Popular #Cubed #All #popular #new #epic #platformer #platformer_game #platformergame #shooter
Huge thanks to: - @samzehringer01 for blocking abilities and some of the Bullet abilities - @Griffpatch for joystick - @Azariy S for background - @LiquidMetal for health bar - @Master_jawhorn for some of the player and level art thanks for the support from: @Scienceguy013, @rw244544, @thetuq, @bubble3610 and @samzehringer01! 6000 plays!!! Thank you all so much for the support, this game got more popular than I ever could've expected!! This took me well over 7000 blocks and more than a year of work with 300+ hours in the project. [Game released on Nov 1, 2023] I'm super proud of this game! this may be my cleanest project ever! This was made with tons of help from others, without whom this wouldn't be nearly as good! __________________________________________ Update Log! (v2.1+) - Bug fixes - Minor features - 3 new card (v2.0) [Major Update!] - Added 18 new cards! - 6 new maps! - walls and ceilings on all maps - 2 new Legendary's - 2 new Epics - 2 new Rares - 12 new Commons - Tiny AI tweaks - Bug fixes - Ray casting for more accurate bullet hits - Removed bullet speed cap - Added effect for when a player is silenced - Added two new abilities (Hitscan and Refresh) (v.1.9.2) - Updated AI to be much smarter - Made mouse control for single player a toggle in settings - Tweaked block cards visuals - added walls to all maps in single player. (v.1.9.1) - Added block CD visual - removed nuclear shots due to bugs - general bug fixes (v1.9.0) [Major Update!] - More bug fixes - Added a new card - New effects - reworked entire game start system - Fixed major bug that broke game on a second round of ranked - Added ray tracing - Updated autoshoot to be smarter - Updated AI to be smarter (v1.8.5) - Fixed bugs -Changed settings - Changed main menu - Fixed layering issues (v1.8.4) - Minor level re-designs - Minor bug fixes - Fixed the "Particle Accelerator" (v1.8.3) - Made Epic cards slightly rarer - Minor bug fixes - Added ad (v1.8.2) - New card (Snacks) - New stat (regen) - more bug fixes (v1.8.1) - Fixed major bug that allowed players to pick twice - Fixed block abilities not working for blue - So, so, so many more bug fixes (v1.8.0) [Major Update!] - Added 9 new cards - Implemented 5 new blocking ability's - Added blocking to mobile - Added 2 new stats (block CD and Blocks) -Changed basic block look -I have to skip v7 because scratch flags it as a bad word, idk why. (v1.6.3) - rebalancing - reworked rarities (v1.6.2) - bug fixes - general improvements (v1.6.1) - Added blocking - Added functionality to the settings - Added 5 new special block abilities (Made by @samzehringer01) (v1.6.0) [Major Update!] - Added mobile compatibility - Added single player - Added AI that shoots on its own, picks its own cards, and moves on its own. - Added new UI - Updated Intro - Added settings menu (v1.5.3) - Fixed bug with game starting twice - Found and ignored a bug - and yes, more bug fixes (v1.5.2) - Updated 3 cards - Updated 2 maps - Bug fixes (v1.5.1) - Changed flight to consume bullets per second flying - Fixed the card Shawty only working for Red (v1.5.0) [Major Update!] - Added 2 new maps (both with lava) - Added 2 new cards - Added flight (new legendary) - General balancing - Updated movement (Very slightly) - Made shooting smoother (v1.4.4) - Added "lava" to the ground of some maps that will hurt you if you touch it - one new card - New stat (Bursts) (v1.4.3) - minor bugs fixes - one new map (v1.4.2) - Removed pets - Updated map - Added 1 new map (v1.4.1) - Added new map - Fixed more bugs (v.1.4.0) [Major Update!] - Fixed cards spawning multiple times - Added bullet start delay (Can't shoot until 2 seconds after round started) - Altered how the card idoit works - Fixed only half of the maps spawning - Minor bug fixes - Added pets (for some reason) - Added 1 new map (v1.3.4) - minor bug fixes - fixed major bug where cards just stopped working after first round - Changed how legendary card worked (v1.3.3) - Added 1 new card - Added new rarity [Legendary] - Minor bug fixes (v1.3.2) - Added card rarity's - A few minor bug fixes - Added 3 new maps, removed 1 map - Added 1 new card (v1.3.1) - Bug fixes - Allowed reloading with bullets in clip (pretty much reloads anytime you have less than max ammo not just when out of ammo) (v1.3.0) [Major Update!] - Changed it so that each card can only spawn once per pick - Increased ammo cap (6 - 24) - Added 6 new cards - More texture consistency - Increased wall climbing speed - New stat (gravity) - Added main menu - Added backgrounds music / sound effects (v1.2.4) - Added score counter (still buggy) and added 2 new maps (v1.2.3) - Added ammo -texture consistency (v1.2.2) - Added new stat (spread) (v1.2.1) - Fixed bugs to do with clipping and cards not going away after picking (v1.2) - Added weapon visual -cleaner movement (v1.1) - Added new stat (attack speed)