Mostly just a cute little test for raycasting, and I decided to make it all Doors-like. 1-9 to change the room type. Arrow keys to move. A to show/hide the raycast lines. L to toggle lag mode (reduce the number of particles on the entities). Entities will only kill you if you enter their line of sight within their kill range! Rapids: Q to summon. Z to repeatedly summon. Moves through quickly, but cannot see very far. Seer: W to summon. X to repeatedly summon. Moves through slower than Rapids, but can see and kill you from any range. Tears: E to summon. C to repeatedly summon. Moves through quickly, and rebounds up to 5 times. Blazer: R to summon. V to repeatedly summon. EXTREMELY fast, but almost entirely blind. Hunt: T to summon. B to repeatedly summon. Charges directly at the player, killing them if they are not in a closet no matter what. Gnash: Y to summon. N to repeatedly summon. Relies on scent rather than sight, and is capable of perceiving players in closets. Distance or breaking line of sight is the only way to escape.
Do I even need to tell you the inspiration here?!