**Game is subject to periodic lag, but it shouldn't be anything that renders the game unplayable. In a world where everything has fallen to hell, you are an unnamed, prototypical, vampirical machine who has taken to the underworld to satisfy your eternally unquenchable need for blood. The blood of your enemies heals you when you are near, and their life force is vital to your continued survival as you descend deeper and deeper each wave of enemies that you eliminate. General Controls: WASD for movement Space to dash Keys 1-6 to switch between unlocked weapons Left Click to attack with equipped weapon Q to alt-fire (for weapons which have it) F to parry melee attacks or deflect projectiles P to pause V to control music volume Click arrows on main menu to swap between unlocked starting waves Left click to skip dialogue boxes *For more information about how weapons and enemies work, use the index on the main menu. Waves become progressively harder until after wave 80. The endless waves are interlaced with boss levels, occurring on waves 10, 25, 40, 51-56, 65, and 80. To access the secret boss, a phrase must be typed while on the main menu. KNOWN BUGS: - Quitting to the main menu before a wave spawns in can hardlock the game. - Restarting too fast after dying to E-25/U2-MIR can make the game mistakenly think you've killed him, softlocking you in the next wave. Quitting to the menu will fix this issue. - Forgiveness smiting is inconsistent in general. - U2-MIR parry projectiles/particles can sometimes mistakenly go to the player if he parries at a similar time. - Sometimes, U2-MIR's weapons are invisible. - General lag due to the pause mechanic If you find any other bugs, please let me know in the comments below, and I will do my best to correct them.
** THIS PROJECT IS TOO BIG! ** This project is bordering on the line of what projects Scratch considers to be "too large." Hence, I will soon publish this game externally on another website and make updates from there. * This scratch project will no longer be updated after wave 80. * #1 Best Project by Me Huge inspiration taken from Ultrakill. Music from Ultrakill and TF2. Sounds from Ultrakill, Minecraft, and from other miscellaneous sources.