Please read along. Feel free to peek inside.
Keep an eye on my activity over the next few months for updates and clues to what's going on! Here's the project's roadmap for anyone interested. Updated 05/24/26 Roadmap (Est. Release: September 2026) [DONE] Design, develop, and render a functional version of ninengine - Strong engine trust model still needs ironing out [DONE] Implement ninengine throughout entire project [DONE] Develop ninegine Injection (receive and send) [REMOVED] Develop and add text encoding [DONE] Add a new Unified Design Setup - Work still needs to be done on this but it is in the project in final form [IN PROGRESS] Windows Activation flow post setup, change product key button (won’t do anything, Ultimate is the highest) [IN PROGRESS] Real Windows features, like drag selection box on desktop, and I HOPE a right click menu that I can get working. Mostly low level stuff. Pin to taskbar? Pin to start? Auto-hide taskbar? Sidebar/widgets? C+A+D to logon? - Global dark mode is too ambitious based on the backdrop nature of the project [IN PROGRESS] Add back features from the pre-N rescript - Persistent start button (better this time) pointer trails, lock screen, Store, Run, Disk Cleanup, iTunes, Clock (iTunes will lead to an error, as in 9AE) but store will have “downloadable” apps, probably a bunch of Prism apps - Dedicated screensaver button on the power corner (replaces sleep) [IN PROGRESS] Personalization expansion, pointer trails, sound theme selection, wallpaper and lock screen selection, special birthday message, screensaver selection, custom app UI positions, custom logon PFP, plus traditional Win9 options. - This makes use of a core ninengine feature to encode multiple strings into one binary string, preventing cloud data bloat. [DONE] Fullscreen detection warning to ensure best experience. [IN PROGRESS] New central sound queue, handled by the kernel, allowing for overlapping sounds and system awareness of the currently playing sound. Also helps with size bloat due to duplicate sounds. - This enables true to life Soundscape behavior, very similar to the Win7 theme picker [DONE] UEFI, WinPBE, Boot menu updates [IN PROGRESS] Windows Media Player (formerly media), new Disk Management, new Windows Explorer - Overhauled media, explorer, new disk management, new UEFI flow, winPBE updates. [DONE] Randomness/fun stuff, random crashing chance, etc, less polish in some places to pay homage to previous windows versions. [IN PROGRESS] Windows Experience Index benchmark during setup affects animations. [DONE] Revamp UI to make better use of space [DONE] Fix cluttered, inconsistent UI and design language [REMOVED] Archive fully revised, optimized version for Scratch 2.0 [DONE] Migrate project to Scratch 3.0 [DONE] Optimize ninengine for Scratch 3.0 [DONE] Optimize UI and design language for Scratch 3.0's formatting [DONE] Ensure all elements are vectorized properly [DONE] Revamp ugly assets [DONE] Prepare project release trailer [IN PROGRESS] Locate and fix as many issues as possible [IN PROGRESS] Deprecate Windows 9 UE [IN PROGRESS] Release project publicly [IN PROGRESS] Promote project across all available outlets [DONE] Update all older projects to reflect new version [IN PROGRESS] Dual boot lightweight OS? Unreleased Windows N TE from 2017 maybe? Maybe an earlier Windows 9 build? (Alpha 9?) - More hidden stuff in the boot selection, and in the file system overall [IN PROGRESS] Easter eggs and other hidden items - Secrets directory, DOS games, hidden sequences, special unlock flows for features, video game references, and a new and modern take on many classic 9 easter eggs. Enough to reward casual users and deep divers. [IN PROGRESS] Add functional IE sites - downloading, in site media [DONE] Design a functional version of ninengine Isolated Environment (Microsoft Prism) [DONE] Add outside apps using NIE (ninengine Isolated Environment) [IN PROGRESS] Publish project detailing documentation of how to use ninegine