Work in progress, expect bugs and glitches, and apologies for random variables and lists on the screen, as it is for my testing purposes. Update Log V1.1 - Added Training Rod, The first new rod in the game! It is available in Moosewood near the Merchant, for 300C$, it has 3 stat upgrades as of now, a Control, Resilience, and Lure Speed! Added a Mythical Rarity fish - Mosasaurus! This fish is normally caught at Ancient Isle, but for testing purposes, as of now, you can catch it at Moosewood - Docks as a way of testing Mythical Rarity Fish. It inflicts a -75% progress speed. Added a title screen, Added an Equipment Bag, added rapid catcher bait, added a leveling system, added a new sell option - I would like to sell this, cleaned up variables, and the C$ counter is no longer a variable, but a icon! Fixed numerous bugs, including but not limited to - Not being able to move white bar when progress of catching a fish is lower than 20%, Flimsy and Training rod not being able to be casted to shake, Fish going out of the designated zone and making you lose progress speed, fixed random variables showing in the title screen. V1.2 - Added new admin panel ( FOR ONLY SOME PEOPLE ), Made it so you can buy Bait Crates for 45C$ each, fixed a few bugs, you can now hold out almost all fish and ( MORE TO BE ADDED ) V1.3 - Released Roslit Bay available for alpha testing! There is one fish and it is a Mythical Rarity fish - The Manta Ray! It is guaranteed to catch every hook as there are no other fish available in the Roslit Bay bestiary as of now. Added Shipwright, the ability to buy bait crates, Fixed glitch where if you held both the flimsy rod and the equipment bag at the same time, it would break the game.
Fisch for the original game concept idea.