Have you ever wanted to go out in a raging burst and start throwing things at people? Now you can with this stupid rage game about throwing objects at enemies! It might make you even more angry so don't mind that factor. (Controls are Below \/ \/ \/) ---CONTROLS: -WASD or Arrow Keys to Move -E to Pick up things -F to Drop things -Space to Throw or Use an Item -Cursor to aim
#Games #Project #Projectile #Fast-Paced #FastPaced #Trending -A lot of effort into game design >>(WARNING: THIS GAME IS HARD!) >>(THIS GAME DOES NOT SUPPORT MOBILE) -Updates: 12/21/24 (V1.0): Release 12/22/24 (V1.1): Added Map Exclusive Snowball and added Snow map 12/24/24 (V1.4): Added New Enemy (Brute) and Added Medkit and Glass shard. Also, Minor changes like making glass bottle rarer by a tiny amount and making explosions push you back a lot (Thank me later for the tip ;) . 1/3/25 (V1.5): Added fireworks. (Happy 2025) 2/4/25 (V1.7): Added new enemy (Rogue) and added Speed Potion. 2/6/25 (V1.8): Added fork and tire. 2/7/25 (V2.0): Added Plank and Shield Potion, added some sounds to items with not existing sounds, added a setting (Auto Pickup), and remade icon. 2/9/25 (V2.1): Fixed a couple of bugs and added Tomato & Purse 2/13/25 (V2.5): Fixed the 2 biggest glitches. Double Pickup and Edge Void. 2/14/25 (V2.7): Fixed Triple+ Pickup glitch, added new enemy (Identical), added a rank and, modified ranks (Max rank req points: 10k > 20k) 5/2/25 (V3.0): Added map (Beach) and added beach ball, added a new secret rank (get 30k points to get) also reworked icon. 11/25/25 (V4.0): Added map (Dirt), Added New Items: Pebble (Common), Metal Pipe (Common), and Metal Box (Rare), Added Map Decoration, and Remade Spawn System for better rarity balance. Buffed Plank Knockback (15 > 20) and Fork Critical Multiplier (10 > 15), and Nerfed Fork Damage (1 > 0.75). Fixed Game Breaking Bugs like Soft locking and unprocessed sound, Adjusted Faster Unit Progression, Hordes spawn more frequently, Adjusted Nuke Explosion Color (Red > Orange), and Nuke Rarity (Legendary > Mythical) due to new rarity balancing system, and reworked Icon. 11/26/25 (V4.1): Added Extra Content to Metal Box and Metal Pipe, fixed some bugs, added More Map Variety, Nerfed Purse Knockback (40 > 20), added arrow keys as extra movement options, and Nerfed Speed Potion Speed (18 > 12). 11/27/25 (V5): Added Stick (Common) and our first legendary: Boulder, Added Damage/Shield Indicator, Added Shield Message for when you cant use the shield, added Speed Reduction/Boost based on the Object, Added More Path Variety, Ultra Nerfed Speed Potion Duration (30s > 5s), Better Rarity Balancing, Icon Remake, New Title, Complete Beginning Screen Remake, Added Caution and Credits, and Bug fixing (Roads on Beaches, Beach Ball Sound, Hordes Not Spawning, The Object Expanding Player Hitbox, Sensitive Corner Throwing Void, Projectile Visibility during Nuke) 11/28/25: (V6) Added Halloween Map and Halloween Item: Candy (Common). Remade Enemy System and Enemy Stats, such as: Angry Ability (Random Movements), Rogue Ability (Movement Burst), Hologram Ability (Teleport), Buffed Tough Speed (2.5 > 3.5), Buffed Brute Speed (1.5 > 2), Buffed Bolt Speed (10.5 > 15), Buffed Regular Speed (3.5 > 4), Buffed DD Speed (3.5 > 4), and Modified Speed Flashes for Speed and Bolt. Added Pulses, Added Remove Pulse Setting, Remade End Game Status, More Path Variety, slightly changed Icon, Nerfed Item Spawning (1s > 1.2s) Bug fixing: (Fixed Crooked Health Bar, Machine Gun Throws, Inaccurate Crate Sizes)