red notes - f/j blue notes - d/k use both options at the same time for big notes spam f/j for balloon note, and for the drum roll
for maps don - sd ka - sk big don - bd big ka - bk balloon - blnX - replace X with required hits drumroll start - srl drumroll end - erl 3 char number before for the seconds after the last note before it appears. ex. 1.0sd - wait 1 sec, make don 0.5bln3 - wait 0.5 sec, make balloon with 3 hits.