speed: speed of the player Ray:FOV: just fov dude line of sight: adds fog white: a portal or fog wall: just wall speed of player upgraded so it doesn't fluctuate everytime renderer steps faster according to distance for mobile devices you tap to steer and move up for fowards down for backwards right for turning right left for turning left
use the line of sight to optimize if you're laggy higher the quality to lower the amount of stuff raycasted