WASD to move. Arrows/mouse to turn. Other controls in the game itself. No win condition, but probably not a good idea to run into the animatronics. Game might obliterate your PC, it is recommended to run this project on Turbowarp. WARNING: If you run this on Turbowarp, do not have "Remove Fencing" enabled. This tanks the FPS substantially and breaks the project. Jumpscares are disabled by default and can be enabled in the settings.
Credit to Scott Cawthon for Five Nights at Freddy's Credit to Danvin for Five Nights at Pico's Credit to Griffpatch for the raycast tutorial. I had the map finished for a while now, but the AI is an absolute pain. I've put this game on hold until I can have it figured out or can get some people to help work on it. Also, please ignore the hastily disconnected unfinished office AI for Tera, she doesn't work because her lack of pathfinding gets her stuck in walls.