This release of The 12th Hour is Part One of a three- part series. Future parts will continue the story. --HEADPHONES STRONGLY RECOMMENDED-- WARNING! THE 12TH HOUR CONTAINS DARK THEMES, MORAL DILEMMAS, AND DISTURBING CONTENT INCLUDING CRIME, CONFINEMENT, AND EXPERIMENTATION. PLAYER CHOICES MAY BE STRESSFUL OR UNSETTLING. -YOU HAVE BEEN WARNED- ----------INSTRUCTIONS---------- Part One takes place in a submarine. Movement is not an option. Your job is to avoid the creatures that try to attack you while investigating the experiments that are provided. Determine whether the experiments are healthy or sick. Keep an eye on your oxygen and power, if either reaches zero, you will fail. Watch the monsters carefully and make strategic decisions to stay safe. Once your tasks are completed, report to the rendezvous point to finish the mission.
REPORTING THIS GAME SERVES AS NOTICE TO MYSELF AND OTHERS THAT YOU WERE INFORMED OF, AND CHOSE TO PROCEED DESPITE, THE WARNINGS. ----------CREDITS---------- @JustAVoiceActor22 - Robert M. Smith @ChronAnim8r_X - Animator/Co-Creator @Sprinkles_Studios - Costume Designer @SafariWizrd - Part One Story Creator @Pacildeh - Sound Effects @Lil_Sergeant_Hippo - Dialogue & Writing @Sergeant_Hippo429 - Developer ----------SOUNDS---------- ●“Breathe (In the Air)” By Pink Floyd ●Victor Herbert's Orchestra - Venetian Love Song ('A Day in Venice' Suite - Nevin) (1909) ●Sound effects sourced from Pixabay (Other sound effects sourced from the microphone in my room) ----------CHANNEL---------- www.youtube.com/ ----------CHAPTER 3 MUSIC---------- Nothing yet to see... Thank you for being on this amazing journey with me and my team. The story is not over, recruits… in fact, for most, it has only just begun. Time is ticking - and soon enough, the 12th hour will begin.