you follow the mouse automaticly select upgrades and beat the aliens notes: wanna do better sprites or backdrop? just tell me. i will give credits fusion-requirements: bow: bow lvl 5 & fury blades lvl 5 thunder: thunder lvl 5 & chained lvl 2 Tsar Bomba: tsar Bomba lvl 4 + First aid lvl 4 Spinner: spinner lvl 3 + Speedy feet lvl 4 changelogs: 1.0.0: *released game: 1. enemy 2 genders 10 upgrades 1.0.1 *added knockback (suggested by @ scratchcoder5000000) *Added 2 new upgrades: ~Extra Luck ~Chained *new rarity: mythical; 2.5% chance *fixed "clone overload" bug, by making explosions ACTUALLY dissapear after running out *fixed "fast leveling" bug wich kept your xp. wrong math and variable, it`s fixed now *enemys now spawn on any side, rather than only the top *slight adjustments/balancing and QoL updates *rework for blades *made some changes to rarity chances 1.0.2: *added tornado breath (rare) *changed knockback on blades *slight rearange on rarity chances *fixed luck 1.0.3: *Added 2 bew Upgrades: Death and spinner *Made moonerang scaling 50% slower to reduced lag *Potentially some stuff i forgot rn *fixed "Nerd" not working... twice in one calculation *replaced boxing glove with an upgrade for more speed *fixed rarity calculation, to make it actually accurate (i think it wasn`t) *made hp scaling exponentialy *fixed chained not actually giving extra upgrades *chain no longer affects chain-upgrades *joker now only gives up to epic *Luck now works with diminishing returns 1.0.4 *2 more new upgrades *fixed everx level taking >500% more xp *balancing *new enemy-type with more health *balancing *fixed bug with chained to have it FINALLY work like intended *selections can no longer stack when comming from different sources *new rarity: fusion. 0.0666% from common or 0.5% from gambling. powerfull upgrades, that require 2 powerfull skills, to change one of the two into a tool of mass destruction. why do u scroll? have you nothing to do? maybee do-your-home-work ? c`mon Ok, do the following code for a secret: idiot