⊱ ─ ────── - ☘ - ────── ─ ⊰ [ ➳ ι η т я σ ∂ υ ¢ т ι σ η ] note : please do not roll unless needed. welcome to hunting and foraging--a system in memento mori! your character will start off with 10 hp, which can change based on other factors. make sure to check in to prevent effects such as hunger. if your character does not eat for a week, they will lose -1 hp every day until they eat again. keep in mind you can only roll once a day for either option. ⊱ ─ ────── - ☘ - ────── ─ ⊰ [ ➳ н υ η т ι η g ] prey can be caught in two sizes--small or large. they will have different values based on their size. under normal circumstances, there is a 1 / 5 chance of failure while hunting. if your character catches a snake, there is a 1 / 4 chance they get bitten. in this case, they would need to report to the herbalist for further treatment. prey also has two values, which can be used for healing or trading. you can find the comprehensive list of values here: https://docs.[x]google.com/spreadsheets/d/1J6N[x]G82Exae7gpBe_OEWyHSt[x]qXG2_enGKhhUvqVqD[x]mBI/edit?usp=sharing please don't lie about your roll--we can check through cloud variables and will respond as necessary. make sure to log the proper form below to make it easier for the staff checking over the rolls! :D hunting : ▸ name / residence / prey caught / notes eating : ▸ name / prey consumed / initial hp / current hp ⊱ ─ ────── - ☘ - ────── ─ ⊰ [ ➳ ƒ σ я α g ι η g ] depending on the season, there are many different kinds of plants you can find. there is a 1 / 4 chance of either failure or receiving a miscellaneous item. as of right now, foraging serves no purpose other than obtaining plants for temporary accessories. in time, these plants will shrivel and wilt. your character would need to replace them frequently to prevent rot. foraging : ▸ name / residence / item found ⊱ ─ ────── - ☘ - ────── ─ ⊰