arrow keys to move (no mobile support yet) person: survive a minute to win and don't get caught by the monster Monsters: Boonan: click to hit press 1 to do a charge attack press 2 to stun every player on the map for a short amount of time Door man: click to hit press 1 to go invisible and he will glide towards your mouse pointer. press 2 to place a door that acts as a bear trap Big breadie: click to hit press 1 to teleport to mouse pointer press 2 to summon a duck that will run to your mouse pointer Hoogie:click to hit press 1 to see everything press 2 to become second form (has cooldown) Second form Hoogie: click to hit press 1 to charge press 2 to do a massive leap towards your mouse pointer which has a massive hitting range Maps: there are 8 maps which are 1: some random place with alot of pillars (i didn't know ok?) 2: some random outside place (i didn't know again ok?) 3: soft play (boonan map) 4: Hotel (door man map) 5:forest 6:backrooms 7: the lake (Big breadie map) 8:playhouse (Hoogie map)
https://scratch.mit.edu/projects/1115337785 play real version now! If i wanted i could of made pillar chase 2 but thats lazy and you have no freedom of what to make sooooo yea. WARNING: collision script sucks and the AI sucks so try to have fun i guess? i might continue on making the original hunt but idk for now Release: 2 monsters: boonan and doorman. player role both monsters have 2 abilities 6 maps no items (maybe coming in the future) Mini update 1: door man ability 1 buff (now it makes it more viewable) update 1:the monster AI is now a blind monster. Wait what? you think i did this to avoid making monster AI? well uuuhhhhhh..... no nope nuh uh thats not it 100% update 2: added big breadie monster , gave door man a chase theme and added a new map update 3:added hoogie monster and added new map mini update: a few visual changes last update:changed visuals too look more exciting