Full Project here: https://scratch.mit.edu/projects/1115009010/ Here's how this engine works. -Press M to see map - To edit simply set the indev to one. Once the level editor loads, you can start drawing the level by pressing L key to add stuff. - To delete simply click on the object. - To save your level press [ (once please dont spam it like a maniac] - You can also choose between object type by pressing number keys 1-4. 1. Object 1 2. Heart 3. Box 4. Box no shadow - You can change the height of the object through changing the verticalobject slider. Be careful, make sure you set the object to 0 if you don't want your objects floating! IF you want an easier way of doing this, there is a costume inside here named "LevelDesign" where the level will scan based on your drawing. ALSO important note! Please make sure you carefully thread through the level data, and understand that scratch has like a 300 clone limit so any contributions more than 300 clones won't load the level properly.
@TheGreenFlash, @maDU59_ @TadKing @Realworld Big time with some of this engines code, especially thanks to @Tadking for adding the object vertical. Engine named after @Scratch575 Instructions inside.