V1.1: Basics. (Scrolling, collision detection, ect.) V1.2: Level design, NPC art. V1.3: Text engine, text box, dramatic lines, player bug fixes. V1.4: Experiments with enemy, begining animation. V1.5: Bug fixes. V1.6: NPC coding, NPC bug fixes, taking a break from coding, feeding my pets, giving my cat extra scritches. V1.7: Added Quest Gauge (TM), Added enemy appperance. V1.8: Added weapons, added LOTS of music, added enemy dying sound FX. V1.9: Worked on start animation (Eerie piano, bug fixes, ect). V1.10&11: Bug fixes. V1.12: improved Start Button graphics. V1.13: Added Planty's sounds and music (Main Menu, Zombie spawning, Game Over music), and Game Over screen. V1.14: Final touches? V1.15: Beta testing by Horror_Gamer, bug fixes (if needed) V1.16:...Click that share button?
Music for gameplay: The Walking Dead. It's some music from @WeasleyWarrior21 Music for starting animation: The Plague (Two player chase game) by @cabon2014 @plantyplays for the Main Menu music, most of the SFX, and the Game Over music. Arrow Keys to move, space to throw your scalpel(Aim with mouse), Z key to interact with things. NOT MOBILE FRIENDLY (Sorry!)