THIS GAME IS IN ALPHA. EXPECT BUGS Basic Controls are shown in the main menu. Mobile support is a work in progress. Based on the wave, every certain amount of time a droid will spawn. After that? It's up to you to find out. R to open shop. Everything in it costs 10 scrap. RECOGNIXED BUGS: none :> V x.y.z (x.y.z format, X is very major update, y is normal update, z is hotfix) Update log: V alpha.0.0 - Released - Added droid - Added Weapon - Added Secret Weapon - Added nonfunctioning health V alpha.0.1 - Health now functions - Attempted and failed to fix Secret Weapon - Added Score - Added a dash (Q) V alpha.1.0 - Removed secret weapon - Added Healing - Fixed bug where enemies would freeze upon touching a bullet - Added rudimentary Waves system Valpha.1.1 - Finished waves - Improved healing - Added Difficulty Scaling Valpha.2.0 - Added shop - Added Scrap as a currency - Fixed glitches Valpha.2.1 - Fixed Healing - Improved healing - Added Background - Added Pulse Gun Valpha.2.2 - Added wave requirement for pulsegun - Optimization - Added ranged enemy Valpha.3.0 - Added basic Mobile Support - Removed score Vbeta.0.0 - Fixed bug where if damage is more than enemy HP the enemy won't die
CREDITS: Scripters - Triplite Sprite Artists - Triplite Play-testers - Jung, Triplite Ideas Pitchers - Triplite btw Big thanks to @fuelvin on youtube for the tutorials!