Turbowarp Link (in case things get laggy): https://turbowarp.org/1115526671 --------------------------HOW TO PLAY--------------------------- PLAYER 1: - WASD to move - F to melee - G to dash - ERTY to use special abilities - 3 to activate awakening - 1 to cycle through kits - 2 to select a kit PLAYER 2: - Arrow Keys to move - L to melee - K to dash - UIOP to use special abilities - 8 to activate awakening - 9 to cycle through kits - 0 to select a kit OTHER: - B to toggle most recent patch notes --------------------------PATCH NOTES-------------------------- 28/12/2025: from now on patch notes will be shown in game. B to toggle most recent patch notes (as more updates come by older patch notes can still be viewed in See Inside) 8/9/2025 Main Game: - Reworked dash movement 22/8/2025 Reaper: - Fixed Judgement Chains collisions 29/7/2025 Main Game: - New Kit: m4Lw@R33. Player 1 is green and Player 2 is blue (this game has way too many blue characters lol) - Fixed Player 1's Melee weapon not appearing until after immune - Fixed passive healing performing even in death - Fixed Player 2 not being able to activate ultimate while Player 1 is activating ultimate - Most abilities (mainly abilities with a windup or abilities that can leave you vulnerable) can be cancelled by stunning abilities (Electro's Stun Gun, etc) - Reduced all counters' time active (1 -> 0.5 seconds) - Added a game thumbnail (do you like it?) Reaper: - Reduced Soul Consumption cooldown (20 -> 15 seconds) - Fixed Villain's Death visually - Villain's Death now gives 0.4 seconds of end lag. - Reduced Cries of the Underworld damage by 50% (2 -> 1 damage per frame) - Cries of the Underworld projectiles no longer home towards players at a certain distance - Cries of the Underworld slows down players that get hit - Increased lunge distance after using Cries of the Underworld - Fixed Player 2 not being able to perform a lunge after using Cries of the Underworld - Cries of the Underworld negates opposing players' ability to use abilities when caught - Reworked Judgement Chains visually (HOORAY!) Ice Queen: - Reduced Ice Surge and Absolute Zero stun time (1.5 -> 1 second) - Increased Avalanche's range (width) - Avalanche slows down players that get hit - Cleaned up Snowman and Snowman V2's movement - Reduced Absolute Zero damage by 50% (50 -> 25 damage) - Ice Surge now has a 0.5 second windup. - Avalanche negates opposing players' ability to use abilities when caught Electro: - Scatter stuns opposing players when caught Fire Dragon: - Fire Dragon can no longer perform moves while Dragon's Breath is active. - Reduced Extensive Heat damage by 50% - Ultimate has been renamed to Infernal Dragon (Previously Permanent Burns) - Reworked Flame Parry - Flame Parry damage got reduced by 50% (30 -> 15 damage) - Flammable Fist has been reworked to Flammable Fists - Fire is no longer emitted after using Scratches of Fury - After using Flame Destroyer, Fire Dragon regenerate her health (Flame Destroyer damage divided by 4) 4/07/2025 - New Kit: Fire Dragon. Player 1 is orange and Player 2 is pink. - Slightly improved Kit Switching - Added Passive Healing (+1 Health every 5 seconds) - Awakening is now easier to get - Players no longer have to spam the Green Flag (HOORAY!) - Flipped Player 2's melee and dash controls (Old: K to melee and L to dash) - Fixed Reaper's Judgement Chains - Reaper's Triple Slashes has been reworked to Weeping Souls - Reaper's Slash Barrage has been reworked to Cries of the Underworld - Fixed Reaper's Death Zone failing to deal damage - Reaper's Judgement has been renamed to Judgement Door - Reaper's Painful Death has been reworked to Soul Consumption - Increased the speed of Reaper's Judgement Chains (25 -> 40 steps) - Electro's Stun Gun stun time reduced (1 -> 0.5 seconds) - Electro gets 25% damage reduction when activating Scatter (this does not stack with Forcefield) - Players are able to attack opponents even when in Electro's Scatter. - Fixed Electro's Tesseract failing to deal damage - Fixed Electro's Stun Gun failing to hit - Electro's Recharge now looks better (HOORAY!). Old version still viewable in See Inside - Increased Electro's Antivirus steering speed (1 -> 2 degrees per frame) - Ice Queen's Snowman and Snowman V2 damage reduced (2 -> 1 damage per snowball) - Increased Ice Queen's Snowball knockback 1/03/2025: - New Kit: Electro. Player 1 is red and Player 2 is blue. - Countering with Reaper grants one second of immunity. - Fixed Reaper's Villain's Death - Slightly improved Kit Switching
Please report any bugs in the comments! ------------------------------CREDITS------------------------------ - I got the sword slashing sound effect from @OGlasagna_boi - I got the explosion sound effect from @360Genius - I got the "You dare defy the lord of darkness" sound effect from GEOMETRY DASHHH - I got the Ice Spear sounds from @-Phxel- - The Villain's Death move is kinda buggy depending on the move it is countering - Switching kits is kinda buggy. I've tried to fix the issues tied to it and it's current state right now is the best I can come up with - I for the "It's TIME!" sound from Mariah Carey - I got the Forcefield sound from BEE SWARM SIMULATOR!!! - I got Fire Dragon's explosion sound from a meme - I got the "Cause I'm the craziest" sound from SampleFocus - m4Lw@R33's design is a reference to Malbear from Roblox BEAR - I got m4Lw@R33's awakening sound from https://youtu.be/hiRacdl02w4?si=NF5nZsZBBMw_nYoH - m4Lw@R33's bIn@rY minion voicelines are from https://www.youtube.com/watch?v=ibr5JkY0sKA - m4Lw@R33's first base ability is inspired from Roblox Forsaken ----------------------------MILESTONES-------------------------- - This is my 4th project to hit 100 views! Thank you all - This is my 3rd project to hit 200 views! Love you all